Good news for fans of classic PC games! GOG has revealed that they will be adding F.E.A.R. Platinum to their preservation program next month as part of their ongoing efforts to save older titles. This decision follows the closure of Monolith Productions, the original creators of the game, by parent company Warner Bros.
The GOG Preservation Program represents an initiative by the DRM-free platform, aiming to keep timeless PC games accessible and functional on contemporary devices. This not only safeguards the historical aspect of PC gaming, but also enables younger game enthusiasts to enjoy the beloved classics of PC gaming history.
In recent times, the GOG Preservation Program has rolled out four updates, covering a total of seven distinct titles. Within this initiative, games such as Resident Evil, Resident Evil 2, Resident Evil 3, Diablo, Diablo: Hellfire, Heroes of Might & Magic 3 Complete, Dino Crisis, and Dino Crisis 2 have been updated. Currently, there are 104 games enlisted in the program, resulting in approximately 603 enhancements to the original versions.
In addition to bringing the games up-to-date on contemporary systems, the preservation program implements numerous adjustments that enable a more seamless play experience without compromising the original essence of the game. These adjustments span across various aspects such as localization updates, new visual rendering options, and compatibility with modern gaming controllers.
It’s highly probable that when F.E.A.R. Platinum is included in the GOG Preservation Program, it will receive similar upgrades. In addition, GOG has hinted that additional games from Monolith Productions will eventually be accessible on their store, all boasting improvements for contemporary systems.
Earlier this week, Monolith Productions, along with subsidiaries such as Player First Games and WB Games San Diego, were closed down by Warner Bros. The studio’s upcoming project, a game inspired by Wonder Woman, has unfortunately been scrapped due to the closure.
Warner Bros. stated that this shift in direction is not a critique of the teams or their abilities, but rather an explanation behind the studio closures.
Making this choice isn’t easy because Monolith has a rich legacy of crafting extraordinary game experiences that captivate fans. We hold the dedication of the three teams in high regard and express gratitude for each employee’s hard work. Although today is challenging, we continue to be driven by our desire to create top-notch games for our devoted players, with the help of our talented studios. Our goal remains to restore Monolith’s profitability and growth in 2025 and beyond.
Following its termination, comic author Gail Simone – who served as a long-term consultant on the Wonder Woman project – shared her thoughts about the studio and Warner Bros. On platform X, Simone commended Monolith and WB games for being “excited and helpful.
As a devoted fan, I must say, the game was nothing short of breathtaking and vast in scope. It was an absolute visual delight. While I won’t dive into specifics for various reasons, let me assure you that it wasn’t just about creating a fantastic game; it was about crafting an extraordinary Wonder Woman experience. This game was designed to stand out as a showpiece epic.
Throughout its career, Monolith Productions has been involved in creating a variety of games, including timeless titles such as the horror shooter game F.E.A.R., the spy-themed game No One Lives Forever, and more recently, Middle-earth: Shadow of Mordor and its sequel.
The tale doesn’t need to stop now – there are still treasures from Monolith Productions waiting to be safeguarded for eternity. It’s never been easy, with some productions more difficult than others, but that’s where you come in. Join us in honoring the creative genius of Monolith and…
— GOG.COM (@GOGcom) February 26, 2025
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2025-02-27 14:41