Farming Simulator 25 First Free Content Update Adds New Vehicles

Last November, Giants Software introduced Farming Simulator 25, enabling players to experience farm life across North America, Central Europe, or East Asia. In this virtual world, aspiring farmers have access to over 400 genuine vehicles and tools from 150+ global brands, allowing them to cultivate crops and care for livestock on their personal farms. The game developers are consistently updating the popular simulator with fresh content, such as “Free Content Update #1” which was released alongside Patch 1.6, introducing various enhancements to the gameplay experience.

The first free content update for Farming Simulator 25 introduces five fresh vehicles for players’ use. These include the Albut f155A Bale Grab, CLAAS ARION (550 – 530) Tractor, CLAAS FL 140 Frontloader, John Deere 6R Series (230 – 250) Tractor, and John Deere 683R Frontloader. Apart from these new machines, Update 1.6 brings numerous adjustments and enhancements to the game. Some of the key changes include addressing stability issues to prevent crashes, making technical improvements to boost performance, and introducing a “ModHub update all” button.

Here is the full Farming Simulator 25 Patch 1.6 notes:

Farming Simulator 25 Update 1.6 Patch Notes

Please be aware that following a significant update, there might be some initial hiccups during the first game run. This is particularly noticeable if you’re utilizing mods or custom graphic settings because the shaders are being rebuilt at that time.

New Additions & Functionality

  • ModHub “update all” button
  • Saving notification icon in multiplayer
  • Smaller engine configurations on DEUTZ-FAHR Series 6C and SAME Virtus RVShift
  • Graphics settings menu within the active gameplay

Changes & Improvements

  • Various technical changes to improve performance
  • Various stability improvements to prevent crashes
  • Various text / translation adjustments
  • Various visual adjustments on several models
  • Changed custom pasture calculations allowing for more chicken, pigs, and sheep in the same area as before
  • Fixed AI fieldwork helper ignoring user preferences
  • Fixed animal health and productivity calculation
  • Fixed animal productivity bar showing global productivity state instead of combined productivity (globalProductivity*foodProductivity)
  • Fixed belt position while unloading bales on the New Holland Pro-Belt 165
  • Fixed display of cow barn capacities
  • Fixed export of farmland area and price for game stats on dedicated servers
  • Fixed grass eating cows
  • Fixed International CV Box configuration wetness
  • Fixed missing beetroot filltype on Bergmann RRW 500
  • Fixed missing silage additive on Pöttinger BOSS ALPIN 251
  • Fixed ModHub checkmark on newly downloaded mods
  • Fixed shop display cutting off filltypes on some machines
  • Fixed shop display when all used machines are bought
  • Fixed spinach not withering
  • Fixed train hotspot stuttering when far away
  • Fixed UI scaling not being applied correctly on some UI elements
  • Fixed UI sound when opening the license plate menu or color picker
  • Fixed wrong or no player names displayed when selecting vehicle on map
  • Improved offroad driving speed and behavior of Go To helper
  • Improved performance of periodic game stats saving on dedicated servers avoiding lag spikes
  • Improved shop display of long machine names

Modding

  • Added support for continuous motion in uvScrollShader using z and w values in ‘offsetUV’ parameter
  • Added warning of env map directory if not properly setup for maps
  • Added rearLight84 & rearLight85
  • Adjusted light of rearLight30
  • Fixed custom placeable names using ‘nameL10nKey’ attribute not being synchronized to clients
  • Fixed Lua breakpoints in Studio not working if they were added before connecting the game instance to Studio

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2025-02-20 18:39