Fast Travel In Kingdom Come: Deliverance 2 Is Like Preparing For A Road Trip

In Kingdom Come: Deliverance 2, it’s essential to check your provisions before departing. Each swift journey uses supplies and energy, so if you don’t want to reach your destination famished or exhausted, make sure you pack wisely. In essence, the quick travel in KCD2 resembles our own fast travel: using cars.

Going The Long Way

Whether traveling on horseback or by foot, you might discover accommodations along the way, but remember, preparation is key. You wouldn’t want to find yourself stranded in the wilderness without food or shelter. The more you embark on this journey, the more you learn how to navigate the system effectively. As you accomplish tasks, people often provide you with lodging and freshly cooked stew, which you must savor one spoonful at a time until satisfied.

Indeed, this situation resembles what we now call “double dipping,” yet it occurred long before such a term was associated with George Costanza’s actions.

Bohemia is a challenging, intimidating environment that Henry finds himself in. However, at some point, he must uphold his faith as a Catholic and utter a prayer yet to be penned for another century, ironically authored by a Lutheran: “May I find the strength to accept what I cannot alter, the courage to modify what I can, and the discernment to recognize the difference.” You can’t predict when or where you might encounter ferocious packs of stray dogs. Nor can you control an unfamiliar horse colliding with a tree, leading to an untenable situation where you can neither ride it nor call it over, since it doesn’t belong to you. These circumstances aren’t of your making; you simply have to adapt and follow the rules that govern them.

Be Prepared

Instead of just hoping things will go smoothly, it’s wise to plan for potential mishaps. It’s much like going on a drive; my father used to emphasize that we should always have a coat in the car during winter, even for short trips, because you never know when your vehicle might break down, leaving you exposed to cold weather for extended periods. The longer the journey, the more crucial it is to think ahead and be prepared.

Whenever you’re embarking on a road trip, it’s wise to create a checklist before setting off. The list might be extensive, but generally, items can be grouped into just a few essential categories:

1. Transportation – Do you have a reliable vehicle for the journey?
2. Fuel – Have you got enough money for gas or other means to power your transportation?
3. Sustenance – Are there snacks available to keep your energy levels up during the trip?
4. Accommodations – Do you have arrangements for a place to rest if needed?

In Kingdom Come: Deliverance 2, you’re asked to prepare much like a real journey before setting out on each trip. Whenever you instantaneously travel, you’ll observe a game piece-style character, Henry, traversing the map. During this journey, your hunger and exhaustion levels will visibly increase.

As I traverse this digital landscape, my health remains clearly visible, but rest assured, it won’t fluctuate spontaneously during my journey – unless an unforeseen encounter with bandits forces me into a hasty retreat.

The Passage Of Time

In most games, fast travel works as though you teleported instantly within the game world. Although there might be a brief pause while the game loads the new section of the map, once you arrive, it appears as if no time has elapsed. For example, if it was daylight when you departed, it will still be daytime upon your arrival, regardless of how far you’ve travelled.

In Kingdom Come: Deliverance 2, fast traveling has a unique twist. Instead of instantly appearing at your destination, a timer on the bottom of the screen shows how much time is passing as you traverse. If you’re going a considerable distance, you could leave in the morning and arrive late at night. While it’s quicker than physically traveling, the game strives to portray fast travel as actual travel rather than instantaneous teleportation.

In this manner, the game closely simulates the experience of embarking on a real-life road trip. Last year, my wife assisted a friend in relocating from Illinois to Texas, which took several days. They halted their journey three times and each stop found them in completely different locations. They had to find accommodations for the night, grab something to eat, and then resume their journey the next morning. This is what travel entails, even in the 21st century. It’s fascinating to observe Warhorse incorporating similar elements into the 15th century.

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2025-02-22 01:04