Originally, “Final Fantasy 7” was released during an era when video game gossip circulated widely. In contrast to today, the internet wasn’t as prevalent in 1997, and there were limited sources for discovering video game secrets. This context spawned a persistent rumor about “Final Fantasy 7”, which unfortunately never materialized. As part three of the “FF7 Remake” is underway, it has the potential to fulfill this decades-old rumor. However, considering the integrity of the trilogy, I believe Square Enix should refrain from making significant changes like this one.
During the peak of their popularity, I was too young to notice the buzz surrounding Final Fantasy 7. Instead, my initial encounters with video game rumors were centered around Pokémon legends like Missingno and Pikablu. Nonetheless, it’s challenging to be a fan of Final Fantasy without hearing about the initial wave of rumors that enveloped FF7 and one of its defining episodes. I believe it worked out better for these rumors to prove false, and I can only hope they remain unfounded when the final chapter of the Final Fantasy 7 remake series is released.
FF7 Part 3 Could Let Players Finally Save Aerith
There Have Been Rumors About Saving Aerith Since The Original Game Was Released
In Final Fantasy 7, Aerith’s demise is a pivotal scene that I was familiar with even before playing the game, serving as quite the shocking twist similar to Bruce Willis’ death in The Sixth Sense within the film world. Yet, players initially struggled to accept this plot point and started exploring means to rescue Aerith instead.
Among several widely used techniques, some players tried to learn the Revive Materia ahead of a crucial event, while others resorted to rather unconventional methods. One intriguing tale I’ve come across is that gamers believed being unkind to Tifa during gameplay would cause her demise, similar to a twisted twist on the Gold Saucer dates. Despite speedrunners finding a method to keep Aerith in your party, as reported by IGN, for the storyline, she remains deceased.
In Final Fantasy 7 Rebirth, it appeared for a moment that long-time players’ efforts had culminated in a new ending for the beloved flower girl, Aerith. Yet, much like the original storyline, Aerith was shown to have perished. Despite this, she joins the battle that ensues and converses with Cloud briefly before they all depart in the Tiny Bronco. Notably, in an alternate reality where Zack is her guardian, Aerith remains alive.
As a fan of Final Fantasy VII, it’s not entirely far-fetched to think that Aerith could make an appearance again somehow in the remake trilogy. But let me clarify, when she calls upon the Lifestream to halt the meteor, I don’t necessarily mean her return.
With characters like Zack persisting even after their demise, it’s possible that something more substantial is brewing. Yet, I honestly hope that in the third part of FF7, Aerith won’t be resurrected. The emotional impact of her sacrifice should remain a poignant part of the story.
Aerith’s Death Is Key To FF7’s Story
Aerith’s Death Has A Strong Symbolic Meaning
Let me clarify, I don’t wish for Aerith to be dead in the game. In fact, when I played Final Fantasy 7 Rebirth, I was taken aback by how impactful her death was, even though I had known about it for over a decade. However, her death plays a crucial role in the narrative of Final Fantasy 7, particularly from a thematic perspective.
In simpler terms, playing Final Fantasy 7 means you’re on a mission to prevent the world from being destroyed, whether that’s by Shinra or Sephiroth. Aerith, whose name signifies Earth, is the last member of an ancient people, the Cetra, who have a profound connection with the planet’s life force. Just like Aerith, once she’s gone, the planet cannot be restored, making her tragic death by Sephiroth a powerful symbol of the high stakes involved.
In the spirit of Aerith from Final Fantasy 7, let us remember: Preventing harm to our natural world is crucial as reversing environmental damage becomes increasingly difficult once it has occurred extensively. Reviving Aerith, though a heartfelt idea, might dilute the profound message embedded in the story – that the consequences of neglecting our environment can be irreversible and deeply poignant.
Final Fantasy’s Style Of Storytelling Works Better Without Big Choices
Final Fantasy Crafts Deliberate Stories That Work Better Without Multiple Endings
In numerous Role-Playing Games (RPGs), Aerith’s death could potentially be avoided. Such an occurrence would be considered unfortunate, and there might be clues to uncover or decisions to make prior to the event that could prevent it. Even though I don’t object to this style of storytelling or gameplay, I admire the approach Final Fantasy takes in narrating its stories. The majority of games within the series follow a fixed narrative, ensuring consistency across all players. This enables the creators to deliver a clear and purposeful story with minimal disputes about what is considered canonical.
At first, I wasn’t a fan of this style of narrative in games, but “Final Fantasy 7 Rebirth” changed my mind about it. I’m relieved that the story of “Final Fantasy 7” can only unfold in one way, despite the heart-wrenching loss of one of my beloved characters. Aerith’s tale carries a greater emotional weight due to its symbolism than if there was an option to rescue her with specific items or by pressuring Tifa.
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2025-07-05 03:09