Heed this notice: This article might unveil plot twists for Final Fantasy 4, 6, 7, 10, 13, 15, and 16, so proceed with caution if you’re a fan of Magic: The Gathering. The upcoming Final Fantasy set being showcased by Magic continues to impress with its accurate portrayal of the video game characters and artifacts. Moreover, these cards not only stand alone but also blend harmoniously to recreate memorable scenes from the series. The attention to detail in the designs is so impressive that even Magic enthusiasts who haven’t played Final Fantasy might unwittingly reenact iconic moments from the franchise.
The “Final Fantasy” collection by “Magic” is scheduled for release in June, leaving some cards yet to be unveiled. This implies that there might be even more iconic scenes from the series brought to life once we’ve seen the complete set. However, even without knowing all the cards, it’s clear that many memorable moments from the games can already be replicated in “Magic: The Gathering”.
10. Locke Cole Steals Enemy Uniforms
This Moment Comes From Final Fantasy 6
In the game ‘Final Fantasy 6′, following an assault on the Returner’s base, the group divides. The thief of the party, Locke Cole, decides to retrace his steps solo, taking a detour to South Figaro. This results in an entertaining section where you must sneak around town. To accomplish this, you gather various outfits from townspeople, enabling access to different structures. This is accompanied by amusing animations of Locke pilfering the enemy’s attire during combat, causing the adversaries’ sprites to blush and cover themselves modestly.
In a recent development, the newly corrupted “Magic: The Gathering” card titled “Stolen Uniform” showcases Locke donning some garments pilfered from the game’s specific area. This card allows you to seize an opponent’s equipment piece for a turn and attach it to one of your creatures. Moreover, there’s a fresh rendition of Locke Cole in shades of blue and black, making it possible to incorporate “Stolen Uniform” into a Locke Commander deck. This move echoes Locke’s theft from “Final Fantasy 6,” and the card’s brief effect reflects that Locke wore each stolen item for a limited duration only.
9. Tellah Sacrificing Himself By Casting A Powerful Spell
This Moment Comes From Final Fantasy 4
As a die-hard movie buff immersed in the world of Final Fantasy 4, I found myself a few hours deep into the game when the sage Tellah regained his lost memories. With these newfound recollections, he was able to expand his arsenal of spells significantly. However, other characters cautioned him against casting the Meteor spell, warning that it would be too draining for him, potentially leading to his demise. True to character, Tellah made a bold decision during a fierce battle with Golbez – he opted to sacrifice himself by unleashing Meteor in the heat of combat. Interestingly, Magic: The Gathering’s new Tellah card allows players to reenact this pivotal moment, although it doesn’t quite capture the raw emotion and narrative flow as some other story points within the game do.
The Gathering’, particularly those themed around ‘Final Fantasy 7’, do not meet the cost requirement to activate this ability. Nevertheless, you can mimic this scenario using another high-cost spell, such as Meteor Blast.
8. Ifrit Defeating Other Eikons
This Moment Comes From Final Fantasy 16
Among the most unforgettable skirmishes in Final Fantasy 16 are the duels between the Eikons. Magic: The Gathering acknowledged this by introducing a card, titled “Clash of the Eikons,” that illustrates a fight between Ifrit and Titan – two such Eikons. This card allows one of your figures to engage in combat with one of your opponent’s figures, enabling you to reenact some of the iconic boss battles from the game. So far, it seems as though Ifrit will emerge victorious in at least one of his fights in Final Fantasy 16.
In the current stage, we’ve encountered and depicted on Magic: The Gathering cards only three Eikons, along with their dominants. Interestingly, Ifrit exhibits a power and toughness of nine, while Phoenix has just four. By introducing Clash of the Eikons, we could portray Ifrit overpowering the Phoenix, reflective of the initial event where Clive inadvertently defeats his brother Joshua during their Eikon forms. This scene sets up Clive’s motivations at an early stage in the game.
7. Sabin Suplexes A Train
This Moment Comes From Final Fantasy 6
Sabin Figaro, a character from Final Fantasy 6, is a monk who demonstrates remarkable physical prowess. One of the most striking displays of this power occurs during the fight against the Phantom Train, where he, Shadow, and Cyan engage in battle. If you opt for his Meteor Strike skill, Sabin lifts the entire train overhead and crashes it to the ground. It’s important to note that this event isn’t part of the game’s narrative but rather a combat action when you select this move. I was thrilled to discover a reenactment of this entertaining moment in Magic: The Gathering.
The Phantom Train card represents a unique artifact that transforms into a creature for a short while. Its illustration depicts Sabin, Shadow, and Cyan fleeing from the train as if they are engaged in battle during Final Fantasy 6. Magic’s Final Fantasy series includes another card called Suplex, which portrays Sabin charging at the train.
This Phantom Train card has the ability to remove an artifact from play, making it possible for you to eliminate the Phantom Train by using this feature. Alternatively, Sabin’s character card possesses power equivalent to the train’s durability and Double Strike, enabling him to destroy the train single-handedly as well.
6. Zack Fair Passes On His Buster Sword To Cloud
This Moment Comes From Final Fantasy 7
In the captivating world of Final Fantasy 7, I found myself transported through a poignant flashback sequence. Here, it is disclosed that the noble warrior, Zack Fair, gave his life shielding the protagonist, Cloud Strife, from the clutches of Shinra. In the original game, after confirming Zack’s demise, Cloud tenderly takes up Zack’s sword and pays tribute to his fallen comrade. However, in Crisis Core: Final Fantasy 7, a subtle yet significant alteration occurs; we witness a barely conscious Zack entrusting the sword to Cloud and asking him to carry on his legacy.
Now, this reimagining of events offers an immersive opportunity for players to reenact Zack’s selfless sacrifice, guardianship over Cloud, and the moving gesture of passing down his sword.
Just as I anticipated in my proposed Magic: The Gathering expansion based on Final Fantasy 7, the Zack Fair card has been designed with an ability to transfer its attachments to another creature. But the designers of Magic: The Gathering have surpassed my expectations by incorporating this transfer as a deliberate sacrifice, which not only distributes Zack’s counters and equipment but also grants indestructibility to the receiving creature – replicating how Zack protects Cloud in the game. If you manage to field both Cloud and the Buster Sword while playing with Zack Fair, you can recreate a memorable scene from Final Fantasy 7.
5. Terra Can Command All The Espers
This Moment Comes From Final Fantasy 6
In my opinion, the way Espers were utilized in Final Fantasy 6 is one of the most striking features of the series that has stayed with me. It was fascinating to have the freedom to decide which characters would master what spells based on their Esper assignments. Although other games in the Final Fantasy franchise offer similar mechanics, such as Materia abilities in Final Fantasy 7, I find that Final Fantasy 6 is particularly noteworthy because once a character learns a spell, they retain that knowledge even when assigned to new Espers.
Just as Final Fantasy 6 granted me the freedom to customize Terra (and her companions) extensively, Magic: The Gathering similarly empowers you to command any Esper with flexibility. Terra, Magical Adept transforms into Esper Terra, a card that encompasses each of Magic’s five colors in its color identity. With Terra, Magical Adept serving as the commander, you can construct a five-color deck, allowing you to include all Esper cards from the set. The abilities of Terra also complement the Esper cards particularly well, suggesting that the designers of Magic are promoting this specific build strategy.
4. Fang And Vanille Transform Into Ragnarok
This Moment Comes From Final Fantasy 13
In the epic saga of Final Fantasy 13, I find myself intimately involved in the narrative as Fang and Vanille. Our fates are intertwined, bound together through a sacred ritual that grants us the extraordinary power to transform into Ragnarok. Despite our initial reservations, we are compelled to embrace this transformation at the game’s climax to safeguard our home from imminent destruction. As Cocoon hangs precariously in the balance, about to be crushed by a mammoth falling structure, we make the selfless choice to turn into the beast, thereby ensuring the survival of our beloved home.
Speaking as someone who believes that Final Fantasy 13 is undervalued, I was delighted when Magic: The Gathering didn’t simply feature Lightning and move on. Instead, you can meticulously reenact Fang and Vanille’s transformation due to one of my favorite Magic features, Meld. Meld cards have two sides, and when placed together, their reverse sides combine into a single enormous card. Fang and Vanille can be melded to create a colossal Ragnarok card, which aligns well with their size, and the ability to eliminate one permanent while safeguarding another mirrors their thematic essence.
3. Defeat The Ancient Adamantoise And Claim Its Loot
This Moment Comes From Final Fantasy 15
In the Final Fantasy series, Adamantoises are often encountered as turtle-like monsters. However, none have left such an indelible impression as the one from Final Fantasy 15. In this game, the Adamantoise transforms into a super boss with an enormous health bar. When the game was first released, there were whispers that it could take three full days of gameplay to defeat this boss. While it has been discovered to be easier to beat for characters at appropriate levels and equipped appropriately, it remains a memorable boss, particularly considering the excitement generated by the initial hype.
In the realm of Magic: The Gathering, the Adamantoise stands as the most robust creature, boasting an impressive toughness of 20. This makes it the card with the highest durability in the game, surpassed only by the silver-bordered B.F.M. card. Essentially, when engaged in combat, all your creatures’ attacks are redirected towards the Adamantoise. This means you can engage and vanquish opponents’ creatures as if you were battling them with the Final Fantasy 15 crew, much like in the original game. However, instead of earning 50,000 Gil and a ring, you’ll receive 10 Treasure tokens as your reward.
2. Winning Blitzball As Tidus
This Moment Comes From Final Fantasy 10
In the beginning of Final Fantasy X, the main character Tidus is not just any ordinary person; he’s a skilled Blitzball player. However, an unexpected turn of events sends him a thousand years into the future. To his delight, he discovers that this sport he loves still thrives in the new world. His abilities quickly earn him a place on a new team soon after his arrival. Interestingly, Blitzball serves as both a significant aspect of Tidus’ personality and a fun mini-game within the game itself. It was quite engaging for me to manage a sports team, including scouting and recruiting players, in Final Fantasy X.
In the game Magic: The Gathering, they incorporated a mini-game similar to Blitzball, which was introduced via the enchantment card titled Sidequest: Play Blitzball. To emerge victorious in this Blitzball matchup, you must inflict at least six points of damage upon your opponent. There are several Blitzball-themed cards available to assist you in reaching this objective. Notably, these cards complement a character reminiscent of Tidus in Magic.
The Blitzball stadium boosts the power of Tidus, Blitzball Star when it enters play, given that it’s an artifact. The Blitzball Shot is a beneficial enhancement that empowers Tidus, Yuna’s Guardian to win Blitzball, provided he isn’t blocked by your opponent.
1. Sephiroth Kills Aerith At The Temple Of The Ancients
This Moment Comes From Final Fantasy 7
In a nutshell, Sephiroth killing Aerith in Final Fantasy is similar to Bruce Willis’ death at the end of The Sixth Sense – a shocking twist that many people may have heard about even if they haven’t played the games. This moment holds significant cultural weight and, surprisingly, still managed to leave an impact on me while playing Final Fantasy 7 Remake, despite knowing for years that it would occur.
The designers of ‘Magic: The Gathering’ have not only made it feasible, but even nudged players towards recreating this scenario. Sephiroth, the Fabled SOLDIER allows you to gain benefits from sacrificing your own creatures, and Aerith Gainsborough can strengthen another creature upon its destruction. This combination is already strong, but Sephiroth additionally aids in gaining life, which increases the number of counters on Aerith. You can utilize Sephiroth’s ability to build up counters, then sacrifice Aerith at an opportune moment to significantly enhance Sephiroth’s power. Whether it’s a reboot or a card game adaptation, it seems that poor Aerith keeps finding herself in tricky situations.
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2025-05-26 00:49