Helldivers 2 difficulty levels: Full list and differences explained

Helldivers 2 difficulty levels: Full list and differences explained

As a seasoned gamer with years of experience under my belt, I must say that the difficulty levels in Helldivers are nothing short of impressive. They offer a challenging and rewarding experience for players who want to push their skills to the limit.

To earn additional Medals, Samples, and XP, raising the challenge level in Helldivers 2 would be an effective strategy.

Keep in mind that as you increase the challenge level, the game becomes progressively more tough. Rest assured, it can become extremely challenging.

In Helldivers 2, the difficulty levels function differently than in most other games, and as you advance through the ranks, you’ll encounter fresh, challenging enemies to defeat. Rather than merely adding more adversaries, higher difficulties introduce novel enemies to keep you on your toes.

Here’s the full breakdown of Helldivers 2 difficulty levels, from Trivial to Super Helldive.

What are the Helldivers 2 difficulty levels? Full list and how to unlock

There are 10 different Helldivers 2 difficulties, which are the following:

  • Trivial – 1
  • Easy – 2
  • Medium – 3
  • Challenging – 4
  • Hard – 5
  • Extreme – 6
  • Suicide Mission – 7
  • Impossible – 8
  • Helldive – 9
  • Super Helldive – 10

To begin with, novices and experienced gamers alike are required to commence at the Trivial level. This means that no matter how much gaming expertise you possess, you won’t be able to dive headfirst into Challenging or even Medium difficulties from the get-go.

Trivial might be a bit boring, but you need to complete an operation at this level to unlock Easy. From there, you work your way up, unlocking the next difficulty level every time you beat your current one.

Helldivers 2 difficulty levels: Full list and differences explained

What’s the difference between the Helldivers 2 difficulty levels?

Stepping up the challenge, each level progressively ramps up the complexity as I advance. The increasing difficulty unfolds by adding more objectives, multiplying adversaries, and introducing fresh foes to keep me on my toes.

Impossible or Helldive difficulties feel like a different game to Trivial.

It’s not like you don’t get rewarded, though. Plenty of Medals and Super Samples are on offer if you’re up for the challenge of the top difficulties. Here’s the full breakdown:

Trivial – 1

  • Mission and Enemies: Primary Objectives, Enemy Patrols
  • Rewards: Common Samples, 1 Medal

Easy – 2

  • Mission and Enemies: Allied Tactical Objectives, Light Outposts
  • Rewards: Common Samples, 2 Medals

Medium – 3

  • Mission and Enemies: Allied Tactical Objectives, Light Outposts
  • Rewards: Common Samples, 6 Medals (for full completion)
  • XP Multiplier: +25 per cent

Challenging – 4

  • Mission and Enemies: Enemy Tactical Objectives, Heavy Outposts, Heavily Armoured Enemies
  • Rewards: Common Samples, Rare Samples, 8 Medals (for full completion)
  • XP Multiplier: +50 per cent

Hard – 5

  • Mission and Enemies: Operation Modifiers, Massive Enemies, Heavily Armoured Enemies
  • Rewards: Common Samples, Rare Samples, 18 Medals (for full completion)
  • XP Multiplier: +75 per cent

Extreme – 6

  • Mission and Enemies: Tactical Objectives Increase, Massive Enemies, Heavily Armoured Enemies
  • Rewards: Common Samples, Rare Samples, Super Samples, 21 Medals (for full completion)
  • XP Multiplier: +100 per cent

Suicide Mission – 7

  • Mission and Enemies: Tactical Objectives Increase, Massive Enemies, Heavily Armoured Enemies
  • Rewards: Common Samples, Rare Samples, Super Samples, 24 Medals (for full completion)
  • XP Multiplier: +150 per cent

Impossible – 8

  • Mission and Enemies: Increased Enemy Presence, Multiple Operation Modifiers, Heavily Armoured Enemies
  • Rewards: Common Samples, Rare Samples, Super Samples, 29 Medals (for full completion)
  • XP Multiplier: +200 per cent

Helldive – 9

  • Mission and Enemies: Increased Enemy Presence, Multiple Operation Modifiers, Heavily Armoured Enemies
  • Rewards: Common Samples, Rare Samples, Super Samples, 33 Medals (for full completion)
  • XP Multiplier: +250 per cent

Super Helldive – 10

  • Mission and Enemies: Increased Enemy Presence, Multiple Operation Modifiers, Mega Nest/Fortress, Spawns more Heavy and Elite Enemies
  • Rewards: Common Samples, Rare Samples, Super Rare Samples, 36 Medals (for full completion)
  • XP Multiplier: +300 per cent

Remember that as you aim for a swift collection of Samples, the quantity of Samples obtainable within each mission tends to increase along with its level of difficulty.

How to change between Helldivers 2 difficulty levels

After you’ve moved beyond the Trivial level, you can adjust the difficulty settings by navigating to the Galactic War Main Menu instead.

Here you can change the difficulty by pressing L1 and R1 on the PlayStation, or Q and E on the PC.

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2024-12-17 18:33