As a gaming enthusiast, I’m excitedly hopping aboard the bandwagon as Guerrilla Games beefs up their squad, dedicated to crafting an immersive online multiplayer experience within the captivating world of Horizon.
The unofficially announced game, albeit confirmed by the studio, boasts a star-studded development team, with Rainbow Six: Siege’s director, Simon Larouche, at its helm.
Now, Bungie has also brought in Chris Proctor, a former senior design lead, to their team. For those unaware, he’s the mastermind behind some of Destiny 2’s most recognized guns. He’ll serve as a design director for Horizon Online, and it’s likely that his expertise will influence the design of certain weapons in the game.
Despite multiple live service games being scrapped within Sony’s first-party studios, this particular game appears to have Sony’s confidence. It has been under development for a considerable amount of time, suggesting that its official unveiling is imminent.
Without more details, it’s simple to envision the functionality of an online Horizon. Picture a scenario similar to Monster Hunter, where teams of players collaborate to subdue mechanical enemies, carefully dismantling their armor pieces, and finally defeating them.
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2025-03-05 09:22