Similar to its predecessors, Stalker 2 offers multiple conclusions for players to achieve. Unlike the previous installments, selecting your preferred ending is made simpler due to a more straightforward system. Within the main story missions themselves, there are numerous choices available, yet only a select few will significantly influence the ending you’ll ultimately experience.
To find a particular conclusion, you should be aware of which tasks are crucial and what outcomes are possible. While some key decisions within the main mission may seem significant, they might not impact the final outcome at all.
What Main Missions Effect The Ending
Keep a close watch on the three critical objectives that will determine the outcome, as some endings require just two of these primary tasks. Notably, the first two missions in the sequence are among those that must be accomplished for certain endings to occur.
These are all the main missions and choices that will impact the ending:
- Subtle Matter: ‘Life is for the living’ or ‘I need more time’
- Dangerous Liaisons: ‘I’m with you’ or ‘Escape’
- The Last Wish: ‘Lower the gun’ or ‘Fire’
In the progression of the game, the critical mission titled ‘Down Below’ serves as a non-reversible point and follows on from both ‘Subtle Matter’ and ‘Dangerous Liaison.’ It’s advisable to wrap up any side missions you wish to accomplish before proceeding with this main mission.
Skif / Kaymanov Ending

Dr. Kaymanov advocates that the zone should be allowed to exist freely, without restrictions or interference, and let it develop according to its own will. While various groups have attempted to manage the zone based on their own perceptions of what’s best, none have ever considered what the zone desires for itself. Eventually, Skif comes to understand this concept and accepts it wholeheartedly at the end.
Here are all the choices you’ll need to get this ending:
- Subtle Matter: ‘Life is for the living’
- Dangerous Liaisons: ‘Escape’
- The Last Wish: ‘Lower the gun’
Strelok Ending

In one of the video games, Strelok serves as the principal character, with a strong desire to preserve and maintain the integrity of the designated area. Over the course of the series, numerous groups have attempted to seize control of this area for their own purposes. However, Strelok strongly advocates for its preservation and is willing to take extreme measures to safeguard it from those who wish to harm or exploit it.
Here are all the choices you’ll need to get this ending:
- Subtle Matter: ‘Life is for the living’
- Dangerous Liaisons: ‘Escape’
- The Last Wish: ‘Fire’
Spark Ending

Spark stands for the group guided by Scar, who holds faith in the hypothetical Ever-Living Region, a place where death is no longer necessary. According to him, this region represents eternal life for its inhabitants.
Here are all the choices you’ll need to get this ending:
- Subtle Matter: ‘I need more time’
- Dangerous Liaisons: ‘Escape’
Ward Ending

According to Ward, the Zone poses a threat and should either be confined or eliminated entirely. Contrarily, SIRCAA views it as a potential source for groundbreaking technology. If you align with them, Skif stands to gain a new residence, but one may wonder about their intentions regarding the technology of the Zone.
Here are all the choices you’ll need to get this ending:
- Subtle Matter: ‘Life is for the living’
- Dangerous Liaisons: ‘I’m with you’
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2025-04-16 01:34