“I just throw myself at them … like monkeys and typewriters.” I love that the Elden Ring movie director is one us, he’s actually on his 7th playthrough

Previously announced last month, the highly anticipated Elden Ring live-action film is indeed in development, helmed by film studio A24 and directed by Alex Garland, renowned for movies like Ex Machina, Annihilation, and Warfare. It’s now been revealed that not only has Garland experienced FromSoftware’s acclaimed Game of the Year, Elden Ring, but he is also an avid enthusiast of the game.

During a recent interview discussing his upcoming movie, “28 Years Later,” Garland casually mentioned he’s currently on his seventh playthrough of Elden Ring. He considers the Starscourge Radahn battle relatively straightforward, but acknowledges Malenia, Blade of Miquella as the challenging one. Let’s hope he hasn’t reached the last boss in Shadow of the Erdtree yet!

Wow, I found Radahn surprisingly manageable. It seemed so because if you trigger the signs that summon help for the fight, they significantly weaken him, allowing you to easily finish him off. The real challenge is with Malenia instead.

As a dedicated researcher immersed in this captivating digital world, I find myself embarking on my seventh voyage through the game. My character has ascended to greater levels, amassed an abundance of resources, wields a formidable blade, and I’m compelled to engage these challenges repeatedly. The thrill of the encounter, the allure of overcoming obstacles, keeps me coming back for more.

The strategy Garland mentioned is a lesson he picked up from FromSoftware’s trilogy of action RPGs, commonly known as the “Soulsborne” series, which gained notoriety for its challenging gameplay style that relies on stamina, a feature first presented in Demon’s Souls back in 2009.

He continued, “The method I picked up playing Dark Souls is what I was referring to. It’s not really about improving, it’s more like persistence – similar to a monkey typing randomly on a keyboard. You simply keep trying, and eventually, you’ll succeed.

As a seasoned veteran of Soulsborne games, I respectfully disagree; mastering boss attacks by carefully studying their patterns over numerous attempts is crucial to understanding what makes FromSoftware’s games so engaging. Personally, I am convinced that with each attempt, your skills will undoubtedly improve, whether you consciously notice it or not.

Indeed, I comprehend that sensation of persistently colliding with an insurmountable obstacle, often a challenging boss in a game like FromSoftware’s, before finally overcoming it triumphantly. This experience resonates with many other fans as well. To have a director who can empathize with the game they are adapting is truly refreshing, isn’t it?

Over the past few years, it seems more frequent that creators of projects such as this one may not have directly experienced or delved into the original source material. This observation doesn’t exactly boost my trust, and it becomes even more concerning when discussing video games, as the immersive experience and emotional impact they provide are key elements that set them apart.

The seven times Garland played Elden Ring provide comfort when considering the context. However, it’s hard not to question whether he was guided in his response, as he didn’t use a single term related to Elden Ring. Upon reflection, I realized that his affection for Dark Souls, which dates back five years prior to Elden Ring’s creation, is likely what he’s expressing.

Back in the day, his words echoed, “I can’t fathom a Dark Souls movie or series,” and here we are in 2025, finding myself in agreement. The mechanics of how an Elden Ring film will unfold remains an enigma, but with George R.R. Martin’s illustrious cinematic portfolio and his evident enthusiasm for FromSoftware’s games, I am choosing to maintain a hopeful outlook on the project.

No worries if things don’t go as planned! Elden Ring and its upcoming cooperative roguelike spinoff, Elden Ring Nightreign, aren’t disappearing anytime soon. In fact, you can grab Elden Ring right now for only $39.39 at CDKeys, while the spinoff is available for $35.99 at the same store.

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2025-06-18 23:09