Invincible VS Developer Responds to Player Feedback in New Video

Hey there fellow gamers! I just got a sneak peek at the latest showcase video for the upcoming fighting game, Invincible VS, straight from Skybound Entertainment and Quarter Up. This time around, some members of the fighting game community got their hands on it and are sharing their fun experiences with the game, along with their valuable feedback. If you’re as excited about

One notable difference that Maximilian Dood highlights in the fighting game “Invincible VS” compared to others is its striking presentation. He describes it as having “high power levels, destructible environments, and a vivid, beautiful art style that suddenly contrasts with graphic violence.

Kizzie Kay, who’s renowned for organizing events like CEO, ECT, and Frosty Faustings for fighting games and also a commentator, Michael Kwon, have both shared their thoughts on how accurately Invincible VS is capturing the overall aesthetic, mood, and vibe of the Invincible series from Amazon.

Kwon stated, ‘After merely viewing season one, episode one, I believe everyone was left speechless, and it’s as if they were saying ‘wow, amazing, they’re adapting that into the video game.’ It’s almost like everybody’s jaw dropped.’

The game director Dave Hall shared his insights on the design philosophy behind the development of Invincible VS. He emphasized that capturing the essence of the original source material, such as its scale, is crucial for a successful adaptation. Additionally, he highlighted the significance of gameplay elements like arena transitions and the over-the-top violent ultimates in the game.

As a devoted fan, I strongly believe it’s crucial to portray the grandeur of superheroes by emphasizing aspects such as their incredible speed, immense scale, and breathtaking power. The action sequences can be mind-blowing, like delivering a punch so powerful that it sends an adversary crumbling to the ground only for them to be catapulted to the moon in the next instant, leading to a battle on lunar terrain. The climactic moments, such as the ultimate showdowns and overkills, are particularly significant to us. In these instances, defeating another superhero might require an extreme measure, like obliterating their very existence, which could only be achieved by annihilating their head, right?

Additionally, the video includes feedback from fighting game enthusiasts and creators, as well as demonstrations of the game’s diverse characters and unique abilities.

This new video serves as a continuation of the backstage video published last month for the game “Invincible VS”. Just like its predecessor, it features members from the fighting game community and the developers discussing their upcoming project.

Developer Reepal Parbhoo stated, “In today’s fighting games, there’s usually little room for innovation because most of them are heavily iterative within their respective series. If you stray too far from the established formula, fans tend to resist, saying ‘this isn’t the game I’ve always loved.’ However, in this situation, we have the freedom to do anything we desire.

At the Xbox Games Showcase 2025 held last month, the highly anticipated title, Invincible VS, was revealed. As of now, a concrete launch date hasn’t been set. Nevertheless, it has been confirmed that this game will be playable on PC, PlayStation 5, and Xbox Series X/S platforms.

Read More

2025-07-16 18:41