MindsEye Dev to Begin Layoff Process After Dire Launch, Says Report

According to recent reports by IGN, MindsEye Studio’s project “Build a Rocket Boy” is initiating a layoff process potentially affecting over 100 employees in the United Kingdom within the next few weeks.

Inside sources from the team have informed us that the management has initiated a 45-day consultation phase. This process kicks off when a UK-based company anticipates letting go of at least 100 employees within a span of 90 days. The news about potential layoffs was communicated to IGN through a letter addressed to staff members, indicating that the management remains steadfast in their support for MindsEye during and after its launch.

Despite a rocky start marked by a disappointing launch and a Metacritic score of 38, along with Steam player numbers seldom surpassing 140, we at [your publication’s name] gave the PS5 version of “MindsEye” an unflattering 3/10 in our review. In essence, we found it to be a flawed and dull game that should arguably have remained unpublished.

As reported by IGN, Build a Rocket Boy currently has approximately 300 employees. However, there are worries within the company that their current downsizing process might result in one-third of their workforce being let go. This internal concern arises because of speculation that the studio may struggle to meet its content plans for MindsEye, even after its launch.

Leadership has proposed that the game will continue to be sustained for a full ten years, with contributions from the in-house team as well as the gaming community. However, given the relatively low number of players at present, it seems doubtful that these plans will materialize.

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2025-06-23 18:36