Monster Hunter Wilds Already Addressing One of the Biggest Concerns Before Launch

As a long-time Monster Hunter fanatic who’s witnessed the evolution of this series since its humble beginnings on the Nintendo DS, I must admit that I’m both excited and apprehensive about the upcoming release of Monster Hunter Wilds. The beta test last month was an exhilarating experience, filled with the adrenaline-pumping action we all love, but also marred by some performance hiccups on the PC platform that left me yearning for a smoother ride.

Last month, Monster Hunter Wilds held a beta test, and since then, fans have been expressing their anticipation for more gameplay while also noting some performance issues, particularly on the PC version. Some players were able to smoothly navigate through the game, while others with seemingly capable systems encountered choppy visuals and laggy monsters. These concerns regarding Monster Hunter Wilds‘ performance have not gone unnoticed, and Capcom has acknowledged them by expressing interest in creating a new benchmark tool to help players assess how well the game will run on their PCs before starting a game session.

This week, the team behind Monster Hunter Wilds provided an update on performance issues across PC, PlayStation, and Xbox platforms in a pre-launch community communication. However, given the lengthy nature of the video (over an hour), it’s understandable if some might have missed the announcement at first. For those who did, the Monster Hunter Wilds team emphasized that they are aware of PC-related concerns and may soon release a benchmark tool to help address these issues for Steam users.

To address the worry some of you may have about whether your gaming rig can handle “Monster Hunter Wilds” upon its release, we’re thinking about creating a benchmark tool to assist you. We’ll share more information about this as it becomes available. Stay tuned!

There are proposals being considered to decrease the graphics requirements for the PC version of Monster Hunter Wilds, but a final decision hasn’t been made yet. Since the performance can vary greatly depending on various factors when playing on PC, some players experienced issues during the beta. Even powerful computers faced challenges at times without a clear reason, so if they release a benchmark tool, it might help alleviate these concerns before the game launches in February.

During the recent community update, a chart was also displayed for those using Xbox and PlayStation consoles, showcasing the expected performance on these platforms. On the Xbox Series S, gameplay will consistently run at 30 frames per second (fps). However, when prioritizing graphics over performance, the Xbox Series X might not always maintain this frame rate. As for the upcoming PlayStation 5 Pro, the video provided insights into how it will handle Monster Hunter Rise.

Beyond performance, the video discusses upcoming alterations such as weapon-specific gameplay tweaks and broader system improvements. To enhance the experience, attacks will seem more impactful, emphasizing large moves and final blows, just as Monster Hunter fans would expect. Additionally, friendly fire incidents will be minimized to prevent you from causing too much damage to your fellow hunters compared to the monsters.

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2024-12-24 20:10