Things are not looking good for Monster Hunter Wilds, especially on PC.
Following several prosperous months of moving more than 10 million units, attracting over a million simultaneous players on Steam, and earning praise from critics (including a 4/5 star review from us at Windows Central), there has been a shift in sentiment towards Capcom’s latest installation in the esteemed Monster Hunter series.
Based on the description on its Steam page, fans have been flooding Monster Hunter Wilds with negative reviews, causing its rating to drop significantly and currently stand as “Very Negative”.
Critics from fans have pointed out several issues with Monster Hunter World, including a limited amount of end-game content compared to previous games in the series, simplified mechanics that seem at odds with the franchise’s reputation for difficulty, a forgettable story campaign, and most significantly, poor performance on PC.
Despite running Monster Hunter Wilds on top-tier PC hardware several months later, players continue to complain about the game’s subpar optimization. Numerous verified reviews point out the game’s choppy frame rate, persistent stuttering, frequent visual glitches, gameplay errors, and occasional crashes.


Over time, the number of simultaneous players on Steam for Monster Hunter Wilds, which is more than one million, has decreased and is now lower than that of the much older game, Monster Hunter: World.
In my analysis, I’ve noticed a trend where fans are revisiting Monster Hunter: World for its unmatched challenge and the expansive content it offers, which even Monster Hunter: Sunbreak hasn’t fully explored yet. Strikingly, at this moment, it boasts twice as many concurrent players as Monster Hunter: Sunbreak, a fact that’s quite remarkable given that Monster Hunter: World is over seven years old and no longer receives updates from Capcom.
Monster Hunter games usually have a long lifespan due to their robust post-release content and challenging endgame aspects, keeping the gameplay engaging for extended periods. However, in Monster Hunter World’s case, the endgame is relatively short because the game’s difficulty was adjusted so that battles with monsters were not demanding enough to necessitate learning strategies or counterplays, thus removing the need for gear grinding.
Will Monster Hunter Wilds be able to win back the fans’ favor?
I find myself in a dilemma regarding this situation. While I don’t want to see a game disappoint and be criticized, especially when the developers have put so much effort into it, on the other side, I feel validated as more people are acknowledging the significant issues with Monster Hunter Wilds that we pointed out months ago. The game lacks real danger, which was one of our main concerns.
Initially, both Monster Hunter World and Monster Hunter Rise faced criticism from fans upon their initial releases, only to be subsequently improved through updates and DLC packs. However, the issues with Monster Hunter Wilds on PC have escalated significantly, causing more harm due to the game’s poor performance. Regrettably, these problems remain unresolved even after the first Title Update or the Akuma update. (First-person perspective: “I’ve noticed that Monster Hunter Wilds, especially on PC, has been met with a lot of criticism due to its subpar performance, which still hasn’t been addressed in the latest updates.”)
Inevitably, upcoming game updates (such as the Lagiacrus Title Update slated for late June 2025) may regain the community’s favor by incorporating substantial post-game content to entice continued play and addressing the technical flaws in the PC version for smoother gameplay experience.
I, as an observer, have noticed that the disruptions in the gameplay ecosystem of Monster Hunter Wilds might drive some dedicated players away permanently, as their anticipations remain unfulfilled by this version of the game thus far.
Monster Hunter Wilds is available for purchase on Xbox Series X|S, PlayStation 5, and PC via Steam.
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2025-06-20 12:39