In just three days after its launch, Capcom announced that Monster Hunter Rise had surpassed eight million units sold, breaking the record for the quickest game in Capcom’s history to achieve such an unusual sales milestone.
As a passionate gamer, I’d like to give credit where it’s due. According to Capcom, the success of Monster Hunter Rise is largely thanks to their global initiatives aimed at promoting the game. These efforts, such as online showcases and open betas, have certainly helped broaden its appeal worldwide. While I agree that a well-planned PR campaign can undoubtedly attract attention to a game, it’s also crucial to recognize that Monster Hunter has grown into a mainstream game series today. Monster Hunter: World, for instance, made an impressive debut in 2018, selling over five million copies in just three days.
In a retrospective piece written in 2018, veteran monster hunter James Mielke explained that the initial release of Monster Hunter didn’t resonate widely, and subsequent expansions and sequels remained popular primarily in Japan. He noted that it wasn’t until Monster Hunter Freedom 2 that a follow-up was released for global audiences.
Hard to believe now, but fifteen years ago, Monster Hunter was a relatively small game. Yet, it’s since grown into an enormous phenomenon in Japan. After spending most of its lifetime confined to handheld systems like the PSP and 3DS, it sold over five million copies on consoles within just three days with Monster Hunter World.
So, big game is big, yes, but what makes this level of success even more notable is that Monster Hunter Wilds has achieved it almost in spite of itself. The concurrent player numbers on Steam alone are enviable—a peak of almost 1.2 million today—but the overall user rating is decidedly not: Just 58% of the 68,000 user review are positive, thanks to significant, persistent performance issues including crashes, stuttering, framerate dips, and poor optimization overall.
Essentially speaking, Monster Hunter Rise has been an enormous success – and considering its current state, that’s quite unexpectedly thrilling.
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2025-03-05 02:57