Today, DICE has rolled out a fresh update for Battlefield 2042 on PS5, Xbox Series X/S, and PC systems. Approximately a week ago, the first update for Battlefield 2042 in 2025 was launched, introducing significant modifications. Since then, Electronic Arts (EA) has announced upcoming playtests for Battlefield 7, which are expected to begin shortly. Despite EA’s attention being directed towards the next Battlefield title, they haven’t neglected support for Battlefield 2042 in the meantime.
Just grabbed the latest drop: Battlefield 2042’s version 8.4.1 update. DICE isn’t promising a major overhaul here, but rather some sweet quality-of-life tweaks and bug fixes to smoothen out the wrinkles from the last patch. It’s not about shaking up the game’s meta, but more about polishing this shooter to make it shine brighter than ever before!
To check out all the changes in the latest update for Battlefield 2042, take a peek at the detailed patch notes provided below.
Battlefield 2042 Update 8.4.1 Patch Notes
- Fixed a few different situations where aiming down sights would not properly zoom in your view to the correct magnification. This could for example happen when you ADS quickly after a reload or while jumping between seats in vehicles.
- Switching between the first and second stance of the driver seat with the IFV now has a brief cooldown time before the weapon is ready to fire.
- Guided missiles on the IFVs will now interact with the flares like the rest of the missiles.
- Improved Warhead ability now correctly applies the increased damage on the BMP.
- Slight adjustment to the damage relation between the vehicle and other assets.
- Reduced AP rounds damage relation vs medium armored vehicles.
- Draugr now has hints for its free-look input.
- SD. KFZ 251 vehicle now correctly tracks wheel damage when disabled.
- Fixed an issue where under certain scenarios, the player could bypass the grapple hook cooldown.
- Fixed an issue where The Swift Harvest Skin obscures the 1.25 Iron Sight of the Target 8T Sight on the DM7.
- Fixed an issue where Paik’s “Gwisin” headgear flickers when used with “Quantum Shift” body.
- The Scatter Grenade now tracks properly in the statistics tab.
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2025-02-03 18:39