New Farming Simulator 25 Update Live, Here’s What It Does

As a long-time enthusiast of Farming Simulator, I must say that while this latest update for Farming Simulator 25 doesn’t bring any new content or features, it certainly addresses some crucial aspects of the game. The focus on stability and performance improvements is always welcome, especially when it comes to managing complex farming operations in a realistic environment like this one.

The latest update for Farming Simulator 25 is now available from its developers, Giants Software, on platforms including PC, PS5, Xbox Series S, and Xbox Series X. In addition to this update, the developer-cum-publisher has also released a detailed list of changes and improvements called patch notes.

The sizes of the update for each platform haven’t been disclosed, but according to Giants Software, cross-platform play might encounter issues today as the update is deployed on multiple platforms simultaneously.

Regarding the update itself, you won’t find any fresh content or innovative features. Instead, it seems that the main focus of this patch – version 1.04 – is to improve overall stability and performance.

Farming Simulator 25 Update 1.4 Patch Notes

Improvements & Changes

  • Major improvements towards game stability
  • Improved performance for various foliage types
  • Various improvements for Field AI workers
  • Various improvements for Go-To AI workers
  • Various localization fixes and improvements
  • Various visual adjustments on several machines
  • Improved advanced graphic settings menu
  • Improved check to fill water trailers on smaller water sources
  • Improved forestry mulchers removing stumps
  • Improved guidance steering line visualization
  • Improved wave simulation on rice fields

Fixes and changes

  • Allow starting the game with some GPUs again that only support DirectX 12 feature level 11 (e.g. Geforce 700series). Note that this is below the offical minimum specifications and performance and stability might not be ideal
  • Disabled poplar being destructed when driving over it
  • Fixed “Gone but not for cotton” achievement (sell 40 cotton bales) not saving progress properly
  • Fixed “Trailer fill limit reached” icon for trailers not relibably showing for clients
  • Fixed beetroots displayed on belt systems
  • Fixed clipDistance mismatch on the large windmill
  • Fixed color selection on geringhoff headers
  • Fixed cut ravaged trees (created by twister) not being saved properly
  • Fixed deletion of weeds with dynamic husbandries 
  • Fixed effect particles being displayed too dark in certain scenarios
  • Fixed guidance steering working width on Agrio Dino II
  • Fixed landscaping delay
  • Fixed mission “deadwood” trees being sometimes outside the map border
  • Fixed mission “planting soybeans” spawning with incompatible machinery
  • Fixed missions for fieldwork not progressing in some cases
  • Fixed mod filter for crossplay refreshing in the mods overview
  • Fixed terrain paint brush not having option to switch to round shape
  • Fixed texture flickering issue on the sunflower silo
  • Fixed various placeables with configurable solar panels not having an income
  • Fixed various weeders wheels destroying crops
  • Fixed winch sync with more than 3 trees attached
  • Increased fill speed from the larger water tank
  • Increased height of sawmill unloading triggers to support higher trailers
  • Limited amount of straw buffered in combines to avoid large heaps when leaving blocked area
  • Removed limestation pipe collision to support higher trailers
  • Tweaked steering sensitivity for gamepads introduced with 1.3.0.0 and increased available settings range

New additions:

  • Massey Ferguson Prime Twine & Netwrap+ are now available as branded consumables
  • JD wheel weight support to Groundking & TM1000 wheels
  • Graphic setting control of foliage LOD distance to allow larger foliage view distances without hurting the performance too much
  • Visible checkmark to downloaded mods in the mods overview

Modding

  • Added “shallowWaterSimulation” placeable specialization to allow for simulated water in placeables

Additional note for console players

  • We are continuing to work on further console related issues to improve stability and performance. You may expect additional patches and game updates in the coming time.

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2024-12-12 16:39