Recent news about Ghost of Yotei is creating quite a stir and receiving some unfavorable feedback, but it may not be as terrible as some PlayStation enthusiasts are portraying. For those unaware, Ghost of Yotei is the follow-up to 2020’s Ghost of Tsushima, scheduled for release this year exclusively on the PS5. However, its creators at Sucker Punch Productions have collaborated with Sony PR to reveal the game only once. Consequently, we don’t know much about the upcoming PS5 title yet.
It has been revealed by some sharp-eyed sources that Sucker Punch has hired writers from BioWare, who were involved in the creation of Dragon Age: The Veilguard. This news has caused concern among some due to BioWare’s current situation and the underwhelming performance of Dragon Age: The Veilguard, which was criticized heavily for its poor writing both before and after its release. As a result, having a writing credit on Dragon Age: The Veilguard might not be the most impressive accolade in one’s resume.
Based on the discussion, it’s been pointed out that having John Dombrow and Courtney Woods from BioWare working on Ghost of Yotei might not be a positive sign. The extent of their involvement is still unknown, but it has certainly grabbed people’s attention. However, there are some factors to take into account before making any conclusions.
During his tenure on Dragon Age: The Veilguard, Dombrow’s writing wasn’t the primary issue. He was in charge of Davrin, a character considered average, but the writing surrounding him is acceptable. This might be overshadowed by Dombrow’s work on Mass Effect Andromeda, which doesn’t always receive praise. However, it’s crucial to recall his significant contributions to the original Mass Effect trilogy. He played a substantial role in Mass Effect 3, including the Tuchanka arc, as well as the Sur’Kesh and Thessia missions. He also penned dialogue for Garrus and Javik, and was part of both the Citadel and Leviathan DLCs. Furthermore, his resume extends beyond BioWare, showcasing impressive work such as BioShock Infinite’s Burial at Sea. In summary, while Dombrow doesn’t always hit the bullseye, he possesses a wealth of writing talent and experience.
Contrarily to popular belief, Woods didn’t work with BioWare during the creation of the original Mass Effect or Dragon Age games. Instead, she joined the team for Dragon Age: Inquisition. It’s uncertain what aspects of The Veilguard she has recently contributed to, but her roles in Dragon Age: Tevinter Nights – The Wigmaker Job and Eight Little Talons were not particularly outstanding. However, it’s important to note that she isn’t accountable for the poor writing that affected parts of The Tevinter Knights and The Veilguard; that can be primarily attributed to other BioWare writers.
At first glance, the current state of Ghost of Yotei‘s story might not seem promising, but it’s crucial to consider the details and circumstances before drawing conclusions about what this could mean in the future. Despite BioWare facing criticism for poor writing in recent years, these particular writers should not be unfairly blamed for those issues.
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2025-02-03 22:09