New Starfield Update Gives Players Free Vehicle and Performance Upgrades

New Starfield Update Gives Players Free Vehicle and Performance Upgrades

As a seasoned gamer with decades of experience under my belt, I can confidently say that the latest Starfield update is nothing short of a breath of fresh air. Bethesda has always been known for their meticulous attention to detail, and this update is no exception. The performance improvements on Xbox Series X are particularly noteworthy, allowing us to explore the vast cosmos without any hiccups.


Today, Bethesda has officially launched a new update for Starfield on both Xbox and PC platforms. Earlier in November, Bethesda had released the latest Starfield beta patch on PC to gather feedback from players before making it available to all. Now, after testing this update with gamers for several weeks, the patch is being rolled out universally.

Just got word that I’ve downloaded the latest update for Starfield, version 1.14.74! This is a substantial update, especially for those playing on Xbox Series X as Bethesda has significantly boosted its performance. Now, it can run uncapped, making the gameplay smoother than ever. To sweeten the deal, they’ve thrown in two brand-new free additions to the game. One of these additions is a snazzy new vehicle for us players to cruise around in!

To see all changes made by today’s latest Starfield update, you can check out the comprehensive list of updates provided below.

Starfield Update 1.14.74 Patch Notes

General

  • General performance and stability improvements.
  • The uncapped frame rate option is available again for Xbox Series X users.
  • The Message of the Day now displays more consistently on the Xbox.
  • Addressed an issue where some console commands did not disable certain achievements.
  • Shattered Space will now show ownership correctly for Steam users.

Features

  • Creation Kit: Lipsync animation data generation is now available.

Gameplay

  • The Annihilator Particle Beam damage-over-time effect no longer triggers companion reactions.
  • Resolved a Leadership skill issue that could cause companions to not speak up.
  • Improved function of the stealth bar while around crowd NPCs.
  • Addressed an issue where destroyed ships could load in without collision.
  • Addressed an issue where loading a save the relied on missing content could place the player in an undesirable location.
  • Trackers Alliance – Roach will now accurately track the number of completed bounties.
  • Trackers Alliance – Bounty targets will now appear in Akila, Gagarin, and Cydonia.
  • Trackers Alliance – Fixed an issue where the player could receive additional credits by extorting the target and then killing them.
  • Trackers Alliance – Bounty targets should now have a larger variety of appearances.
  • Trackers Alliance – Bounty targets will now be removed after being dealt with and leaving the area.
  • Trackers Alliance – Extorting or bribing a bounty target is no longer a guaranteed success.

Quests

  • The Starjacker – The correct quest objective will display when the player boards the Junker Watchdog.
  • Legacy of the Fang – Addressed an issue that could cause the key to no longer open the door if the player had left the area.
  • The Duel – If the player attacks Danika and gets arrested, they are now able to speak to her afterwards to complete the quest.
  • The Scaled Citadel – Anasko’s ID Key is now flagged as a quest item.
  • What Remains – Addressed an issue where having certain creations installed could make the hatch on The Oracle non-interactable.
  • What Remains – The Engineering Bay Access Card is now flagged as a quest item.
  • A House Divided – The doors in the Radiology center will stay unlocked during this quest if the player exits the area and returns.
  • A House Divided – The player can now obtain the keycard from Madri after the quest is completed.
  • Zealous Overreach – Fixed an issue that could occur if the Va’ruun Zealots at the exterior of Shadow Station Epsilon were killed before receiving the quest.
  • Zealous Overreach – Addressed an issue that could prevent the player from speaking to Razma or Viktor if the quest “Conflict in Conviction” is started at the same time.
  • Zealous Overreach – Vortex Phantoms will no longer spawn close enough to interrupt the negotiation scene.

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2024-11-20 00:10