It appears that Nvidia no longer supports the 32-bit version of its PhysX feature on their latest GeForce RTX 50-series graphics cards. This was noticed by Reddit user MrEWhite when attempting to play Borderlands 2, a game that utilizes 32-bit PhysX. Unfortunately, the user could not activate this setting within the game’s options.
Through Nvidia’s support forums, MrEWhite received an explanation from a Nvidia team member, indicating that 32-bit CUDA applications will no longer be supported in the latest lineup of graphics cards.
According to Nvidia’s official support page, starting with version 12.0 and subsequent versions of the CUDA Toolkit, 32-bit native and cross-compilation capabilities have been eliminated. This means that it is no longer possible to create or debug 32-bit CUDA applications using the CUDA 12.0 or later toolkit for any architecture. If you need to develop 32-bit CUDA applications, you should use a previous release of the CUDA Toolkit that still supports 32-bit compilation.
In simpler terms, this implies that some functionalities in older video games might not be compatible with the latest Nvidia graphics cards. However, support for 32-bit CUDA applications will still be provided on newer graphics cards like the last-gen GeForce RTX 40-series GPUs and going back to the GeForce GTX 9-series GPUs.
A detailed catalog of games impacted by the change was compiled by user RandomlyRandom67 on ResetEra, and encompasses titles such as Borderlands 2, Metro: Last Light, Mirror’s Edge, Batman: Arkham City, Bulletstorm, and Assassin’s Creed 4: Black Flag. It is important to mention that while the PhysX features won’t be accessible in these games, they will remain fully playable.
64-bit CUDA-powered games utilizing PhysX technology, such as Batman: Arkham Knight, won’t be affected by this deprecation. They can continue to leverage the PhysX feature.
Nvidia has just introduced its flagship graphics cards from the newly announced GeForce RTX 50-series. The high-end RTX 5090 is priced at $1,999 and boasts 32 GB of GDDR7 VRAM, a massive memory bandwidth of 1,792 GB/sec, 21,760 CUDA cores, 680 fifth-generation Tensor cores, and 170 fourth- generation ray tracing cores.
Beneath it lies the RTX 5080 model, featuring 16 GB of GDDR7 VRAM and a memory bandwidth of 960 GB/sec. During its January presentation, Nvidia asserted that the RTX 5080 would deliver twice the gaming performance compared to its previous version, the RTX 4080, in games such as Far Cry 6, Alan Wake 2, and Black Myth: Wukong.
Nvidia is gearing up to debut its mid-range products within the RTX 50-series of graphics cards: the GeForce RTX 5070 and the RTX 5070 Ti. These graphics cards are designed primarily for 1440p gaming, and they’re expected to deliver similar performance levels, although there will be significant variations in video memory (VRAM). For further details, don’t forget to check out our coverage of the announcement.
For several days now, both the RTX 5090 and RTX 5080 have hit the market, but due to a significant scarcity of stock, most stores dealing with these GPUs are struggling to meet demand. Meanwhile, unscrupulous resellers, known as scalpers, have managed to obtain the latest graphics cards and have been marketing them at eye-watering prices, up to an astounding $6,000.
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2025-02-18 17:41