Oblivion Remastered – How to Get a Full Daedric Armor Set Early

Title Game Update: A Fresh Look at The Elder Scrolls IV: Oblivion!

In this revamped edition, you’ll find all the original game’s features plus many exploits that have been around for about two decades. This guide aims to demonstrate a method to manipulate the game mechanics in a creative way, allowing you to acquire the Daedric armor much earlier than intended, even before it appears in the game world.

Oblivion Remastered – How to Get a Full Daedric Armor Set Early

Before we begin, please remember that what follows is a historical trick, as it’s an issue left unaddressed during the game remaster. Acquiring authentic Daedric armor ahead of schedule, according to standard terms, isn’t feasible unless you consider reaching level 20 as being “early”.

You can start implementing this approach right away, and fortunately, the hard work needed is limited to honing just one skill since certain parts of the collection necessitate it. Let’s dive into the details, beginning with the preparations required.

Preparing For the Exploit

Initially, it’s essential to gather numerous repair tools prior to attempting this exploit. It’s wise to accumulate a substantial amount as a precaution, especially since you’ll find yourself using them quite frequently during your gameplay.

An easy solution is to pick up what you need at the bustling market district in the Imperial City. You’ll find numerous weapon and armor dealers there who might have what you’re looking for. Also, don’t forget to check the crates and barrels scattered around this area – sometimes they hide useful items like hammers!

Boasting a reasonably advanced proficiency in conjuring will definitely be beneficial, and if it’s one of your specialized abilities, you’ll generally be well-prepared. While exploring the commercial district, acquire some summoning spells to help boost your level up to approximately level 50.

Exploiting Game Mechanics – “Repairing” Conjured Gear

In essence, the strategy here involves creating items and then “mending” them with our hammers shortly after using them for a short period. The gear we summon, referred to as “bound gear,” is essentially similar to Daedric equipment in nearly every aspect except its name.

Currently, scattered across the game map, you’ll find numerous activatable rune stones. Interacting with these will grant you temporary access to bound armor, which is similar to “Daedric” equipment. In simpler terms, you can wear this powerful gear without any initial cost.

For this method, you will need to find one of the following:

  • Hestra Rune Stone – This will give you Bound Gauntlets and either a dagger or mace for several minutes.
  • Reman Rune Stone – This will give you a Bound Cuirass as well as a sword or axe for several minutes.
  • SidriAshak Rune Stone – This gives you a Bound Helmet and a bow for just a couple of minutes (significantly shorter than the other two).

As a devoted enthusiast, I’d like to share some insights about an intriguing aspect of our game world. You’ll notice that scattered throughout the map are several distinctive locales, each associated with a unique stone. While this method applies to weapons too, for now, let’s zero in on the armor. Here are three spots you might want to explore, as indicated in the image below:

1. Location A
2. Location B
3. Location C

Each of these sites is brimming with mystery and potential rewards. Happy hunting!

Near the Imperial City, you’ll discover one of each item, making it effortless to locate them right from the beginning of the game. For your convenience, I’ve included an image in the map that shows what a rune stone appears like.

How the Exploit Works

After obtaining all necessary repair hammers and recording the locations of the rune stones, the final step is to visit each location and activate their corresponding gear sequentially.

After triggering a rune stone and acquiring the linked items that will immediately be put on, you’ll have a time limit for those equipment items. During this period, it would be best to locate a nearby adversary and then initiate battle with them.

Allow them to strike you a few times before eliminating them, which might make the armor you summoned without cost become weakened. Once the enemy has been defeated, explore your inventory and employ a repair tool. Notice that among the items you can mend are those bound to you. Do you catch my drift?

Fix up the items you wish to preserve first, and then return to your collection. Over there, you’ll have the ability to discard the repaired equipment, which under normal circumstances cannot be dropped. This is due to the game now treating them as regular items.

Once they’ve landed, you should employ the “wait” function to advance several hours forward. This way, the “bound spell” will naturally expire. Typically, any gear tied to the spell would disappear when it expires.

Because we fixed these items and then let them fall onto the ground, they are no longer linked to our character. Consequently, the bound items remain within the game and can be reclaimed. Now you’ve got a collection of “sham” Daedric equipment at your disposal without any cost!

Perform this action with each gear item connected to the rune stones, and you’ll nearly assemble a full collection of Daedric armor and weaponry. It seems, though, that you lack components for your leg armor and footwear.

Here’s where you’ll find the 50th-level conjuration skill particularly useful. Make your way to the Mages Guild located in Chorrol. You can buy the necessary spells from the non-player characters (NPCs) there. One of their members offers the Bound Greaves and Bound Boots spells, among others.

Buy these charms, then repeat the same technique used previously on other equipment pieces. Remember, these enchantments have a limited duration, so select a feeble adversary to “dissipate” them swiftly as they wear off quickly. This way, the procedure will be completed more efficiently.

In no time flat, you’ll manage to accomplish this task, and here’s a bonus – you’ll also acquire a protective barrier in the process! Once you’ve gathered the entire collection, congratulations! You now possess equipment that operates effectively but is technically counterfeit Daedric gear, boasting an astonishingly weightless quality.

As you prepare to leave, remember that these items don’t scale in the same way as authentic Daedric gear. In fact, Daedric armor should belong to the Heavy Armor category, meaning it scales with your proficiency in heavy armor skills.

On the other hand, some items labeled as “Restricted Equipment” fall under the category of “Light Armor“. Upon closer inspection of their specific characteristics, you’ll find that they are somewhat diverse in nature. To break it down, here’s what each item is based on:

  • Bound Helmet – Light Armor
  • Bound Cuirass – Heavy Armor
  • Bound Gauntlets – Light Armor
  • Bound Shield – Light Armor
  • Bound Greaves – Heavy Armor
  • Bound Boots – Light Armor

Due to this, these armors won’t perform as powerfully as authentic Daedric armor unless you evenly develop your skills in both light and heavy armor. However, it remains a formidable choice early on since you typically don’t acquire such high-tier armor until later stages of the game.

heads-up on an occasional glitch: the game could unexpectedly freeze or behave oddly when you’re wearing armor obtained via this method. To prevent issues, remember to save your progress regularly!

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2025-05-07 07:05