Replaced Gets New Gameplay Showcase Along With Interview
During the interview, Gritsay discussed the studio’s choice to adopt a blend of 3D and pixel art for the game Replaced. He explained that this decision stemmed from the studio’s ambition to create a visually captivating game, yet they found it financially challenging to meet AAA-level production standards. Interestingly, while the studio anticipated that this artistic approach would be less complex, it turned out to be quite demanding, as he humorously added, “spoiler alert, it wasn’t easy.