Phantom Blade Zero Gamescom Demo Gameplay Showcases Bosses and Stylish Executions

Phantom Blade Zero Gamescom Demo Gameplay Showcases Bosses and Stylish Executions

As a seasoned gamer with a soft spot for hack-and-slash titles, I must say that the trailer for Phantom Blade Zero has me positively thrilled! After immersing myself in the intricate world of Black Myth: Wukong and the unforgettable experience of Sekiro: Shadows Die Twice, I can’t help but feel a palpable sense of anticipation for this upcoming masterpiece.


Following the triumph of “Black Myth: Wukong,” it seems that S-Game’s “Phantom Blade Zero” could be the next highly anticipated hack-and-slash game on the horizon. Despite its demo not yet ready for public release, it will be playable at Gamescom 2024. Here’s some fresh gameplay footage you might want to check out below.

The trailer showcases three main adversaries – Tie Sha the Furious, Commander Cleave, and Huangxing, the Submerged Pillar of Kunlun. Remarkably, the evasion and stance mechanics seem akin to “Sekiro: Shadows Die Twice“, even incorporating luminescent strikes that inflict greater damage when countered. However, the animation is exceptionally smooth, particularly during the performance of diverse combos.

As a seasoned gamer with decades of experience under my belt, I must say that one of the most thrilling aspects of certain games lies in their intricate mechanics and unique abilities. For instance, the ability to counter Tie Sha’s explosive projectile by reflecting it back at him for a stylish finish is an exhilarating experience that never fails to get my adrenaline pumping. Moreover, being able to spot the protagonist wielding Cleave’s weapon in the third fight and utilizing its distinctive move set adds another layer of excitement and immersion to the gameplay. These moments are what make me cherish every gaming session and keep me coming back for more.

As a long-time fan of action RPG games, I’m thrilled to hear about the upcoming release of “Phantom Blade” for PS5 and PC, with a tentative Fall 2026 launch date. Having grown up playing games on various platforms, I can appreciate the developer’s decision to also consider an Xbox Series X/S version. With my gaming rig set up for both consoles, I’m hoping that this title will be compatible across multiple platforms so I can immerse myself in its world without being limited by hardware choices. I’ll definitely keep a close eye on updates and more details about “Phantom Blade” to ensure I don’t miss out on any news regarding its release.

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2024-08-22 13:11