Pokemon Go Reveals New Dynamax Pokemon, But They Highlight One Big Flaw With Max Raids

As a dedicated Pokémon Go player with years of experience under my belt, I must say that the recent announcement of Dynamax content expansion on October 1st has left me feeling a bit mixed. On one hand, I’m thrilled to see more Pokémon joining the fray, especially those from Pokémon Sword and Shield. The Galar starters have been a joy to catch and evolve, and I can’t wait to add their Dynamax forms to my collection.


Over the past few weeks, the game Pokemon Go has been gradually introducing Dynamax content, with only a small number of Pokemons currently participating in Max Battles. However, this list is set to expand next month as Niantic has announced that four more Dynamax Pokemons will be added on October 1st. These newcomers are linked to the games Pokemon Sword and Shield, and they include Falinks, Grookey, Scorbunny, and Sobble. It’s worth noting that Falinks does not have an evolved form, but its companions Grookey, Scorbunny, and Sobble do. These evolved forms will also be able to utilize Dynamax in the game.

Starting from now, you’ll find the three starter Pokémon from Galar in One-Star Max Raids, similar to how we’ve been encountering Bulbasaur, Charmander, and Squirtle. These raids can be handled solo by a single player. On the other hand, Falinks, like Beldum, will only show up in Three-Star Max Raids. These raids are more challenging and typically require a robust team to complete alone. Unlike Beldum, where you could use Pokémon with type advantages, Falinks is a Fighting-type Pokémon. At the moment, there are no Flying, Psychic, or Fairy-type Dynamax Pokémon, so it’s currently impossible to exploit a type advantage against Falinks.

As a gamer, I can’t help but feel that Max Raids should have been introduced alongside the Galar starters instead of the Kanto ones, considering Grookey, Scorbunny, and Sobble made their appearance in Pokemon Go just recently. Since I’ve already caught and evolved them, having to do it again for the Dynamax versions feels a bit tedious. This means gathering Candy once more, which wasn’t as much of an issue with Bulbasaur, Charmander, and Squirtle since they’ve been in the game since 2016, allowing players like me to accumulate a good stockpile.

The decision sort of highlights one of the more awkward elements of Max Battles at the moment. Niantic has done a great job replicating the Dynamax feature from Pokemon Sword and Shield, but the limitation to Pokemon caught in Max Raids could have been handled a little bit better. The decision to limit Dynamax to Pokemon caught in Max Raids makes sense, even if it’s not the way this was handled in Pokemon Sword and Shield; the goal for Niantic is to keep giving players new Pokemon to catch, and a reason to play each day. As the mobile game continues to catch up with the main series, Niantic has to draw out content. But forcing players to re-catch and re-evolve Pokemon that just got added a few weeks ago is kind of an unforced error.

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2024-09-24 16:09