Previously renowned gaming site, Polygon, which was once a prominent brand under Vox Media’s digital publishing umbrella, has now been acquired by Valnet Inc., a Canadian media conglomerate known for its array of SEO-centric websites such as GameRant, ScreenRant, TheGamer, and many more.

Right after the sale was finalized, many members of the staff were let go as a round of layoffs affected the core editorial team, including the ex-editor-in-chief Chris Plante.
Or:
Following the completion of the sale, numerous staff members found themselves unemployed due to a wave of layoffs that targeted key editorial personnel, including Chris Plante who was previously the editor-in-chief.
In a statement, Valnet expressed that the acquisition was a seamless fit with their gaming-oriented ventures, welcoming Polygon into their family of reputable platforms such as DualShockers, Fextralife, and OpenCritic. The company emphasized its strategy of delivering operational excellence, yet it seems that the shift has led to more staff reductions than growth for long-standing Polygon employees.
I’ll share more details soon, but I’ve recently lost my job. Many of my exceptional coworkers are also searching for new opportunities. I have numerous thoughts and articles I’d love to create. I’m feeling quite stunned.
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— Nicole Carpenter (@nicolecarpenter.bsky.social) May 1, 2025 at 11:29 AM
Information from social media posts and internal communications indicates that not all employees have been kept on after recent changes. One well-known figure at the site, Chris Plante, shared: “I am no longer with Polygon. If you’re looking to hire, please consider the numerous skilled writers and editors now available. Each of them is worthy of a position on your team. I won’t be discussing the sale any further as I was not directly involved.” (This version attempts to simplify the original sentence structure and make it more conversational while maintaining the original meaning.)
In simpler terms, Vox Media’s CEO, Jim Bankoff, described the sale as a strategic move made due to the difficult financial climate we’re currently experiencing.
After the news broke about Polygon being sold, he expressed that this transaction would allow us to redirect our efforts and financial assets towards other vital expansion areas within our portfolio because these sectors hold greater potential for growth. It was stated in a memo to Vox staff that the reasons behind the sale were primarily due to industry-wide disruptions and financial challenges facing the sector.
Today, I’m one of many individuals who lost their jobs. At the moment, I don’t have any comforting or insightful words about it. I’m deeply affected, feeling both sad and angry. I can’t help but feel betrayed by Vox Media management. This happened on May Day. Long live the Vox Media union!
— Ana Diaz (@pokachee.bsky.social) May 1, 2025 at 11:31 AM
As a film enthusiast, I must admit that I’ve been following the trajectory of Polygon closely, especially since its recent sale. While I appreciate the high-volume, cost-effective approach it has taken in the past, some troubling allegations about Valnet’s management style have surfaced. In a recent article from TheWrap, a former contributor painted a picture of Valnet-managed outlets reminiscent of sweatshop conditions, with unreasonable expectations and limited editorial oversight being cited as major concerns. This leaves me wondering about the future direction Polygon will take under new ownership.
As a dedicated fan and employee for over a decade at Vox Media’s Polygon, I find myself embarking on a new journey. The time has come to bid farewell to my cherished role at this esteemed company. My tenure at Polygon was nothing short of extraordinary, and I am incredibly proud of the remarkable work we accomplished together.
In this transition phase, I will be actively seeking new opportunities while simultaneously working on exciting side projects. I invite you all to stay connected as I navigate this exciting chapter in my career!
— Pete Volk (@petevolk.bsky.social) May 1, 2025 at 11:31 AM
Under the management of over 27 different brands, Valnet is swiftly dominating digital media landscapes through acquisitions of well-known properties and converting them into content that prioritizes clicks over quality and journalistic authenticity. This approach has sparked controversy among critics who believe it compromises the quality and ethical standards in journalism for increased quantity and appeal to algorithms.
Other opinions propose that Polygon, previously criticized for certain controversial ideological decisions in its content, may not reclaim its previous level of esteem while under Valnet’s leadership.
This week, I found myself reflecting, “Boy, I really enjoy my work, and I can’t wait to dive into the summer blockbuster rush!
… and now i dont have my job so 🙂
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— Petrana Radulovic (she/her) (@petrana.bsky.social) May 1, 2025 at 11:28 AM
Following its purchase of Fextralife this year, Valnet’s move to make a sale indicates an expansive strategy to command the gaming media sector. Now, the company owns a significant portion of review aggregators, guide platforms, and entertainment news sources—a development that stirs debate about editorial autonomy and potential uniformity within the industry.
As a devoted follower, I can’t help but notice the significant transformation underway at Polygon, following Vox’s departure as its steward. This change extends beyond mere ownership; it appears to be a redefinition of the site’s very essence. The new direction, under Valnet’s guidance, seems to involve a comprehensive overhaul, with many of the individuals who contributed to Polygon’s establishment being ushered out.
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2025-05-01 22:56