As a seasoned gamer with countless hours logged into Rocket League, I’ve weathered more than my fair share of server storms and smurf battles. The latest announcement from Psyonix, the game’s developers, has brought a glimmer of hope to this digital battleground we call home.
Psyonix, the game development studio owned by Epic Games that created the popular multiplayer game Rocket League, has recently shared details about significant changes they’ve been making to their competitive game. Some of these upcoming adjustments could have a substantial impact on the free-to-play version of the game available for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC, if carried out effectively.
Players of Rocket League have become quite accustomed to encountering problems with the game’s servers by now. As stated by Psyonix, the root cause behind these recent issues is a combination of DDOS attacks aimed at the game’s servers and other server performance-related troubles. In response, Psyonix has rolled out a sequence of solutions intended to thwart the DDOS attacks.
Beyond just addressing the issue itself, these improvements focus on understanding and preventing the reasons for such attacks. Now, when game servers detect a DDOS-induced player disconnection, they respond differently by simultaneously disconnecting all players involved in the scenario, resulting in a “No Contest” outcome for everyone. The main objective behind these attacks was the advantageous MMR boost they offered the attackers. However, this is no longer true. Additionally, it implies that the victims of such attacks will no longer suffer any loss in their MMR.
As a result of reduced attacks, we can say that the overall well-being of our servers has significantly improved because fewer attacks mean less strain on the server resources. You see, when a server is attacked, it doesn’t just affect a single game; instead, it affects all games hosted on the same hardware as the targeted server. This is because the attack puts extra stress on the server, which in turn disrupts its performance.
Psyonix continues to make adjustments as part of their mission to enhance competitive matching and address the primary issue of smurfing in the game. While these updates may not eradicate every instance of smurfing, they do manage to remove some instances from the game.
In an effort to enhance fairness in competitive matches for everyone and minimize the impact of smurfing, we’re refining how we determine skill for initial placement matches in our Competitive mode, taking into account players who are active across multiple game modes and playlists. This adjustment aims to improve match quality for all players.
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2024-08-23 19:40