Reaction: Sony’s PS5 Games Keep Getting Better After Launch, and Often for Free

As a die-hard fan, I’m thrilled to share that just last week, Sony introduced an exciting new mode for revisiting one of my all-time favorite games – The Last of Us Part II, initially launched back in 2020, more than five years ago!

The response, on our website, was mixed.

Although some people were thrilled about the introduction of Chronological mode, others voiced their disapproval towards Naughty Dog for still updating a game that is over five years old.

Indeed, it seems that the situation revolves around a Californian developer who hasn’t yet launched a new game for PS5, leaving some enthusiasts rather impatient. These fans are under the impression that the studio has been focusing more on re-releases of The Last of Us series, as opposed to dedicating their efforts towards Intergalactic: The Heretic Prophet.

In essence, game development is like walking a tightrope, requiring careful allocation of resources. It seems unlikely that the continuous funding for The Last of Us, excepting maybe the unfortunate online multiplayer offshoot, significantly affected other projects.

To be truthful, just as we touched upon in our latest Sacred Symbols podcast discussion, it seems only fair to acknowledge that Sony has consistently refined and upgraded their first-party games.

This occurrence isn’t unique: Last week, Astro Bot was updated with several fresh levels, bringing the grand total to more than 90. All additional content released after the initial launch has been provided at no cost, giving players recurring incentives to revisit the game periodically.

If you didn’t get a chance to play the award-winning Team ASOBI platformer when it first came out, now is your opportunity to dive into a much larger overall journey. And let me clarify that the initial offering was no less impressive: at its launch, it was already a complete experience – any additional content added since then just makes it even more delightful.

In addition to providing exceptional support for other PlayStation games such as God of War Ragnarok (which included the fantastic Valhalla as a free bonus), the platform owner has also underestimated the significance of the roguelike game mode they incorporated. This mode not only connected the narratives between mythologies but also delivered some of the most thrilling combat experiences within the game.

Additionally, we’ve observed comparable enhancements and upgrades in games such as Stellar Blade, Marvel’s Spider-Man 2, and numerous others. These titles have delivered substantial content updates, featuring new outfits to acquire without any extra cost. Notably, Ghost of Tsushima introduced an entire online multiplayer mode, which proved to be quite engaging.

Sony often faces criticism, which is valid. However, what deserves praise is their consistently outstanding post-release support across every gaming generation.

Indeed, there is a strategic rationale behind its generosity: Maintaining relevance with current trends, such as video games, boosts their market presence, and stimulates continued interest in follow-up projects, including porting the game to PC platforms.

But the end result for consumers is more of a great game, and that deserves credit.

As a dedicated fan, I must admit that the pace at which our favorite publisher unveils new releases has been a touch sluggish compared to my expectations. However, when Sony launches a first-party game, it’s comforting to know they stand behind their titles, offering robust support right up until the sequel arrives. What’s more, quite frequently, this post-release content is provided free of charge, making our gaming experience even richer and more rewarding.

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2025-07-17 22:06