As a seasoned gamer who’s been through countless E3s and gaming events, I can confidently say that The Game Awards 2024 was nothing short of extraordinary! It felt like the best bits of E3, Comic-Con, and San Diego Comic-Con all rolled into one, with a dash of surprise and excitement that kept me glued to my screen.
For quite some time now, I’ve been expressing my belief that The Game Awards is almost at its peak, but last night, host Geoff Keighley truly outdid himself. There was a lot of buzz about potential “holy cow” moments leading up to the event, and let me tell you, it did not disappoint.
Here are some possibilities for paraphrasing the given sentence in a more natural and easy-to-read manner:
Instead of just one or two elements making for a decent stream, packing them all together within a lengthy three-hour broadcast proved extraordinary and unexpected – undoubtedly the most astonishing video game livestream this year.
It’s worth noting that despite it being an awards ceremony, many aspects seemed incongruous with this fact. Several categories were swiftly announced, causing us to question their significance initially. Similar to past events, certain categories were designated for the pre-show.
However, it’s worth giving Keighley some recognition for addressing the criticism from previous occurrences. The security this year was significantly improved, as evidenced by its increased presence and effectiveness, which prevented any incidents such as stage invasions; indeed, there have been some memorable, viral moments in past years – but these instances were not only entertaining, they also posed potential risks to safety and security.
In a concise yet unrestricted manner, the acceptance speeches from the award recipients were brief but conveyed a sense of freedom, and it seemed as though each of the year’s most significant games had their turn in the limelight. Despite Astro Bot winning the top prize, all other major games also received recognition.
The broadcast also featured an insightful discussion about the continued job losses in the industry; Keighley tactfully avoided naming his business associates directly, instead highlighting Amir Satvat, a pioneer in the Game Changer program, who is dedicated to supporting developers. This approach provided a refreshing perspective amidst a string of unfortunate events that have been prevalent for some time.
Keighley stated that the purpose of the show was to honor 2024 and offer a peek into the future, which it successfully achieved. Typically, the event seemed to slow down towards the end – a challenge for UK viewers, as the time reached 4AM before the finale – but this seems to be just a side effect of needing to accommodate enough advertisements and sponsors to keep the show running.
Moving forward, it could potentially take another decade for Geoff to create a show comparable to the one we’ve just seen, filled with as many surprises and jaw-dropping moments. However, this shouldn’t diminish the incredible spectacle that was the livestream – a E3-quality event featuring numerous major announcements and a strong focus on the most outstanding games of the year.
Another interesting point to mention: Although PS5 has faced criticism for having a subpar year, its exclusive wins during the ceremony have likely given Sony a secret sense of satisfaction. The night was incredibly triumphant for PlayStation, with Astro Bot standing out as the most successful title amidst tough competition.
How would you rate The Game Awards 2024? (1,471 votes)
- Excellent28%
- Very good28%
- Good14%
- Okay11%
- Poor6%
- Very poor7%
- I didn’t watch6%
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2024-12-13 19:06