Rebellion CEO says Atomfall is a success, praises Xbox Game Pass: “Microsoft has been a fantastic partner to work with.”

As an analyst, I’ve observed a remarkable achievement by Rebellion with their game, Atomfall. Since its debut on Game Pass in March, the game has garnered an impressive player base of over 1.5 million, largely due to positive reviews, buzz generated by word of mouth, and the powerful platform of Game Pass. Personally, our team also found it captivating!

According to Jason Kingsley, CEO of Rebellion, he shared insightful thoughts on the triumph of Atomfall with gamesindustry.biz. He highlighted Microsoft’s significant contribution to this success.

As an analyst, I can confidently say that the collaboration with Microsoft has been nothing short of remarkable. They have been an exceptional partner, wholeheartedly supporting us in our project. They’ve not only brought their vast expertise to the table but also scaled their resources to meet our needs effectively. This partnership has proven to be mutually beneficial, yielding positive results for both parties.

Later on, I noticed Kingsley revealing a bit more about Atomfall’s outstanding performance. He mentioned, “To be honest, we’ve surpassed our mid-range predictions, which is quite refreshing. It’s always gratifying when our projections are exceeded and marketing confirms, ‘yes, we underestimated the high-level success,’ so it’s a relief and definitely satisfying.

Game Pass brings guaranteed income

Additionally, Kingsley mentioned how Game Pass contributes financially to Rebellion, particularly for a fresh intellectual property like Atomfall.

Kingsley stated, “Indeed, it reduces risk as they promise a specific income amount, irrespective of its final selling price.

As a tech enthusiast, I’d rather not risk the steady income stream we’ve grown accustomed to, given the job instability this industry has shown lately. The security of having my financial needs covered before the project is even complete sounds quite appealing indeed.

He also acknowledged the potential downsides but emphasized that the advantages far outweigh the disadvantages.

As a tech enthusiast, I pondered about the potential impact of this new IP release on Xbox sales. Some might argue that dedicated gamers, who are primarily using Game Pass, could be our main audience for such releases. In essence, isn’t offering it on Game Pass cannibalizing the market segment that traditionally buys new IPs? Well, I believe there might be a grain of truth in that concern. However, the gains from this strategy could far outweigh the costs. You see, by making the game available on Game Pass, we’re able to attract potential players, who, after enjoying it, spread positive word-of-mouth recommendations. This, in turn, draws both Game Pass and non-Game Pass users into the conversation, leading some of the latter group to purchase the game as well. So, while there might be a bit of cannibalization involved, the benefits could indeed be disproportionate.

Many of my personal friends have experienced similar situations while I still enjoy using Game Pass. Instead, they’ve started playing games like Warhammer 40,000: Darktide, Grounded, and Atomfall.

Over time, I’ve noticed quite a few acquaintances investing in each of those books, along with several others. My personal experience suggests that their platform operates efficiently, and it appears that positive word of mouth recommendations have significantly influenced many of these buying choices among my circle.

Not the first company to praise Game Pass and certainly won’t be the last

The list is extensive and features notable figures like the inventor of DOOM, the director of Lies of P, and even Sega, all of whom have expressed admiration for the service. As the list continues to expand, it’s evident that Rebellion will likely keep using this service.

Without Game Pass, I likely wouldn’t have given the Yakuza series a try. However, since it became available on the service, I jumped right in with “The Man Who Erased His Name” and have been eagerly awaiting each new release ever since!

Previously, Atomfall wasn’t the initial game that Rebellion launched on this platform; it’s not even the first game to debut simultaneously on Game Pass. In fact, Rebellion has previously released games from the Sniper Elite series, including Sniper Elite 5 and Sniper Elite: Resistance, as well as a new intellectual property called Strange Brigade.

Financial stability appears to give Rebellion the freedom to keep taking risks, consistently producing successful sequels, one after another, like thrilling explosions on screen.

As a dedicated fan of “Rebellion,” I’d love to see more arcade-style games featuring Hitler, along with other engaging content you might develop. It appears the studio is hitting home runs with almost everything they produce. Keep innovating and creating great content!

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2025-04-17 12:42