It’s typically hard to stop playing a game series once you start, as seen with games like Grand Theft Auto, now in its eighth mainline installment, or timeless classics such as The Legend of Zelda and Super Mario that have been around since the 1980s. A key indicator of a successful or enjoyable video game is often whether it sparks sequels.
It’s not necessary for Red Dead Redemption to carry on indefinitely. Though it has evolved into a series, it doesn’t require further installments, especially ones that extend its world and characters ad infinitum. Even the concept of a trilogy isn’t essential. For seven years now, the two Red Dead Redemption games have offered a complete narrative, and there’s no need to expand upon that tale any longer.
Red Dead Redemption Should Remain Untouched
A well-received game frequently sparks demands for follow-ups, reflecting a complex dynamic. On one side, enthusiasts yearn for additional installments of their beloved series, which is why certain franchises boast numerous titles.
In another scenario, should the need arise, this approach offers a straightforward method for earning income, enabling studios to continue operating. Having a successful franchise to rely on makes it simpler for both studios and game developers to focus their efforts.
It’s not typical for Rockstar Games and “Red Dead Redemption” to find themselves in such a situation. Since they already have the successful “GTA” franchise, it seems unnecessary for them to continue exploiting another game. Such an action might be considered excessive for a series that doesn’t warrant it.
As a dedicated gamer, I’d say, “I find it best to let Red Dead Redemption (RDR) rest for now since its story has reached its conclusion. Sure, there are some gaps like the missing years between the epilogue of RDR2 and the original game, or the events that led up to RDR2. However, these details aren’t crucial to the main narrative, which unfolds in two parts, focusing on two characters. We witness the decline of the outlaw in the old western United States, so there’s not much more to delve into there. To be honest, coming up with a compelling third game, whether it’s a prequel or sequel, seems rather tricky at this point.”
From a fan’s perspective, it’s clear that the Redemption series is all about second chances and turning over a new leaf. Consequently, certain plotlines for a third installment may not align. For instance, revisiting Dutch van der Linde’s early days with the gang wouldn’t resonate, as we know his story doesn’t end in redemption but rather in a downward spiral.
It’s possible to contend that Dutch initially appears as a respectable man, but soon reveals signs of self-centeredness and deceit. I must admit, it’s questionable whether the gang leader was ever genuinely noble, given his early displays of selfishness and manipulation. However, there’s no indication in his storyline that he undergoes any redemption.
Displaying the backstory involving Hosea, John, Arthur, and Dutch doesn’t seem logical because we are aware of each of their fates, and those who manage redemption have already had their stories told.
In the gang, almost all other members meet their end in the first or second game, or have been given a chance at redemption. The exceptions to this rule are Sadie Adler and Charles Smith, who, by the end of ‘Red Dead Redemption 2’, can be considered somewhat redeemed, but that doesn’t quite fit the description either.
Jack Marston’s trip could be an alternative, but Rockstar might face the danger of it being overly reminiscent of John’s journey. The current character choices aren’t viable. There’s always the possibility to introduce a new character from the past, similar to how Rockstar crafted Arthur Morgan, yet that would essentially replicate the process again.
To put it succinctly, the main argument against a third game lies in the fact that Rockstar doesn’t need to tamper with something already considered perfect. According to numerous gamers, Red Dead Redemption 2 stands as one of the greatest video games ever created. Its predecessor also enjoys significant praise, making it unnecessary for a follow-up.
Rockstar took a risk by developing a prequel for their cherished game, and remarkably, they emerged unscathed. However, attempting the same approach again without a compelling reason might not be wise. Unless they find another enchanting tale to narrate that seamlessly connects with the previous one, it seems unlikely that they’d revisit this idea at present.
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2025-07-20 20:41