The teamwork of Slocap and Kepler Interactive has brought Rematch to Early Access, a step before its official launch on June 19 for PC, PS5, PS5 Pro, Xbox Series S, and Xbox Series X. This follows a successful beta phase for their soccer/football game. Additionally, along with the Early Access debut, they’ve rolled out a new update, which includes all the modifications and enhancements detailed in the accompanying patch notes.
For the recent Rematch update, Slocap and Kepler Interactive have shared the patch details, but they haven’t mentioned the update’s file size yet, leaving Early Access players wondering about the download size. Fortunately, as there is no new content added, the file size should be relatively small.
Here are the details about the June 16 Rematch update, as shared by the mentioned team:
Or, more informally:
Check out what the team announced regarding the June 16 Rematch update below:
Both versions convey the same information but have different tones and styles. The first is more formal and professional, while the second is more casual and conversational. Choose the one that best fits your intended audience and context.
Rainbow Flick
As a fan, I’m excited about the adjustments made based on feedback from the second beta testing round. Originally, we tweaked the rainbow flick, but now we’re going back to our initial approach for the first contact with the ball using the volley variation of the rainbow flick. It should feel as swift and seamless as it did in the first beta test. However, some fine-tuning changes are still being implemented for chained flicks to ensure the ball doesn’t stay out of play for an extended period.
Mouse and keyboard tap
We’ve significantly addressed numerous issues with the novel tap aiming system for both mouse and keyboard use, enhancing its overall user experience. This revision makes it simpler to aim a full 360 degrees around your character, eliminating any unwanted “sticking” or unintended direction changes during aiming.
When operating the latest system, kindly note that the mouse functions like a joystick. This means that moving your mouse diagonally rather than just horizontally will help you master all angles more effectively. Rest assured, we are diligently watching over this new system and have plans to enhance it further in upcoming updates.
Mouse and keyboard remapping
Now you can customize input assignments for both your mouse and keyboard! This means you have the freedom to arrange controls according to your preference. Additionally, you have an option to enable or disable the “modifier” feature that binds certain actions to two inputs (either a modifier key plus tap or pushball) instead of a single one.
While utilizing the remapping function, you may run into a few glitches, however, rest assured we’re working diligently to resolve these issues promptly.
Controller remapping is also coming later this season, as well as more advanced remapping options.
Bugfixes:
Gameplay
- Fixed an issue where players could stay stuck in Defense Mode
- Fixed an issue that allowed players to cancel the kickoff animation and control the ball after a goal replay
- Fixed an issue where some passes and interceptions were not counted in the scoring system
- Fixed an issue that made the player invisible after a goal replay
- Fixed an issue where the ball would lose all momentum after two players performed a tackle on it at the same time
- Fixed an issue that made volley tap unavailable after the ball was volley shot with extra effort
Netcode and Desync
- Fixed multiple issues where ball would pass through the goalkeeper’s dive, despite the catch animation being played
- Fixed an issue where the ball’s position would take a long time to be synchronized again for all players
- Fixed a ball desync present upon hitting the goalpost bars
- Fixed a ball desync present upon performing a volley action after a wall bounce
- Fixed an issue where the second shot deflected by a player’s defense mode would create replication and desync issues
Mouse & Keyboard
- Fixed an issue where Inputs were not displaying correctly in menus when using mouse and keyboard
- Fixed an issue where the magnus resets to 0 when not continuously moving the mouse in the same direction
Tutorials
- Fixed an issue where AI does not pass the ball after ball call during movement tutorial
Menus
- Fixed multiple bugs that could cause the game to lose focus
- Missing functionality for Menu music volume slider
- Missing functionality for rematch after finishing a custom match
- Fixed an issue with the player’s rank being displayed incorrectly in the profile page and main menu
- Fixed an issue with the player’s level being displayed incorrectly at the end of a match
- Fixed multiple instances of texts not being correctly localized or translated across all menus and tutorials
- Fixed an issue that made the option to report players unavailable
- Fixed an issue that made all sound feedback in menus stop working
- Fixed inconsistent texts in controller gameplay settings
Crashes
- Fixed a crash happening when launching the game without steam
- Multiple other crash instances fixed
Visual and cosmetic issues
- Fixed issues where some of the heads selectable in customization were corrupted at low or medium graphic settings
- Headgear color from the customization isn’t the same one in match
Matchmaking and Online experience
- Fixed multiple errors that could interrupt matchmaking
- Fixed multiple issues with voice chat on Xbox platform
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2025-06-16 14:10