Rock on with Monster Hunter Wilds’ Hunting Horn gameplay trailer

Rock on with Monster Hunter Wilds' Hunting Horn gameplay trailer

What you need to know

  • Monster Hunter Wilds has received its fifth weapon overview trailer, and this one focuses on the Hunting Horn.
  • The Hunting Horn is a musical instrument that allows players to play songs that can power up their teammates and use powerful soundwave attacks to knock down giant monsters.
  • Monster Hunter Wilds is the latest entry in Capcom’s Monster Hunter franchise and will launch in 2025 for Xbox Series X|S, PlayStation 5, and PC via Steam.

As a researcher who has been deeply immersed in the world of Monster Hunter since its inception, I can confidently say that the latest development in Monster Hunter Wilds has my heart racing with excitement! The Hunting Horn, a weapon that I have had a tumultuous relationship with in the past, has undergone a remarkable transformation in Monster Hunter Rise, and it’s making a triumphant return in Monster Hunter Wilds.


In the latest video series for weapon previews in Monster Hunter Wilds, we now focus on an unusual yet entertaining type of weapon – the Hunting Horn. This isn’t your typical instrument; it allows players to unleash music as a weapon against enemies while also granting favorable passive effects to teammates in cooperative play.

The Hunting Horn operates by producing melodious tones when you strike a monster’s head with its blunt end during attacks. Performing continuous attack combinations enables you to generate specific notes sequentially, and successfully doing so in a series allows you to perform captivating song Melodies as your combo finale.

These Tunes possess a broad spectrum of impacts, ranging from revitalizing allies, strengthening their offensive capabilities, to deploying powerful sonic waves capable of stunning and knocking out foes.

As a researcher delving into the world of Monster Hunter, I can confirm that the Hunting Horn in Monster Hunter Wilds is designed to operate in a manner akin to its counterpart in Monster Hunter Rise. The Rise version underwent significant modifications, shifting the focus of the weapon towards soundwave attacks more frequently. Furthermore, it accelerated the speed of melee strikes, enhancing the overall combat experience for players wielding this versatile instrument.

Instead, it appears that the passive buffs you enjoyed while attacking won’t be available now, similar to how it was in Monster Hunter Rise. To gain these benefits once more, you will have to execute Melodies at the end of your combos, as was the case in Monster Hunter World.

Other changes and new gameplay additions for the Hunting Horn include but are not limited to:

  • Bringing back the Earthshaker technique from Monster Hunter Rise and reworking it into a Focus Strike attack.
  • An evasive maneuver where you jump backward to avoid attacks, then follow up with a close-range soundwave blast attack.
  • New attacks where you smack a monster in the face during a combo to generate musical notes more quickly, so you can perform Melodies faster.
  • A new technique called Echo Bubbles, where you can place multiple area-of-effect puddles on the ground and activate them by performing Melodies to damage any monsters standing in them.
  • A new Melody attack that fires a gigantic soundwave projectile with a surprisingly long range.
  • A quality-of-life improvement for Melodies that allows them to be performed much faster than in previous games.

One of my favorite weapons of Monster Hunter Rise is coming back in style for Monster Hunter Wilds

Rock on with Monster Hunter Wilds' Hunting Horn gameplay trailer

As someone deeply invested in Monster Hunter World since its release, I’ll confess that the Hunting Horn has always been a bit of an enigma for me. The idea behind it is intriguing, but I found it struggling with its own identity in Monster Hunter World – it seemed unsure if it wanted to function as a support weapon or a longer-reaching Hammer. This ambiguity made the Hunting Horn feel awkward to use and its damage output was noticeably slower compared to other melee weapons, which was disappointing.

Although some Monster Hunter Rise enthusiasts disliked the revamped Hunting Horn due to the perceived simplicity of its reworked moveset and the reduction in skill required for melodies, I found myself enjoying it immensely. The enhanced attack speed, greater emphasis on soundwave attacks, and the ability to perform melodies concurrently with attacks instead of just through Melodies, significantly boosted its damage output, facilitated quicker, more instinctive combos, and gave it a distinctive character.

Instead of merely being a gradual, hammer-like tool offering enhancements, it transformed into an all-out musical instrument. This device channeled the might of metal to obliterate adversaries, much like iconic heavy metal album cover mascots such as Iron Maiden’s Eddie, and it was incredibly gratifying.

It’s great that Hunting Horn still incorporates some of its revamped features and powerful soundwave assaults from Monster Hunter Rise! Although you can no longer trigger buffs with each strike, the faster pace when executing Melodies to empower your team’s buffs will more than compensate for this change.

I’m eagerly anticipating the upcoming unveiling of additional weapon changes in Monster Hunter Wilds by Capcom, especially as we edge closer to Gamescom 2024. This is when Capcom traditionally premieres a spectacular new trailer, which should undoubtedly introduce fresh monster species for Monster Hunter Wilds.

In 2025, the highly anticipated sequel to one of Capcom’s top-tier Xbox and PC games, Monster Hunter World, titled Monster Hunter Wilds, is set to debut on Xbox Series X|S, PlayStation 5, and personal computers through Steam.

Read More

2024-08-09 14:39