RuneScape: Dragonwilds Just Got Its First Update (Here’s What It Does)

From the get-go, the creators of RuneScape: Dragonwilds have been tantalizing us with sneak peeks and previews for their first major update. And here it is – the long-awaited 0.8 update has landed in RuneScape: Dragonwilds today, as part of the latest patch. Although not the largest content drop that Jagex has in store, this update still packs a punch with plenty of fresh features for players to savor. So, if you’re a fan like me, head over to Steam and download the new patch to dive into the exciting RuneScape: Dragonwilds content!

The initial patch (version 0.8) for “RuneScape: Dragonwilds” marks the beginning of several upcoming updates for this game. Jagex has unveiled an extensive and detailed roadmap outlining the game’s progress through Early Access and beyond. Although it is a smaller update, there are larger expansions planned in the future. For those eagerly anticipating fresh content, it serves as a refreshing change to the game.

Today’s update brings key enhancements such as customizable in-game settings for an optimized gaming experience, adjustments to building durability, and the exciting debut of the Magic Skill. The much-anticipated Coziness system is now live, along with fresh build components and additional features. In essence, the RuneScape: Dragonwilds 0.8 update introduces substantial modifications that will significantly alter your gameplay experience, particularly if you opt for the challenging difficulty level!

RuneScape: Dragonwilds Patch Notes for 0.8 Update


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To find all the latest additions introduced with today’s update, take a look at the complete set of changes in the RuneScape: Dragonwilds patch notes provided by Jagex down below.

New Content

  • Improvements to Bloom settings and changes to improve blur in distant images.
  • Added in-game settings to allow players to customize their experience.
  • Changes to building piece health – scaling up from 100hp across the board up to values as high as 1500
  • Two new build pieces for base defences – Palisade Walls and Palisade Gates.
  • Visual treatment for Tier 2 Building pieces (Oak).
  • When building pieces take 50% damage, they will visually show wear and tear.
  • We’re introducing a Coziness system – your survival meters will decay a lot slower while you’re near a claimed bed, so you can build and craft more freely.
  • The Magic Skill is arriving! Level up to Level 50, and enjoy two new Skill Spells, potions and consumables to blast through your foes.
    • We’re also including Spell Upgrades to enhance Skill Spells.
  • Hard difficulty setting, for those who like an extra challenge.
  • We’ve also done a complete pass on Item Weights which means that things will weight different values now.
    • No more pining for a pack yak!
  • All fuel items have had their burn times adjusted to help you avoid losing the occasional log or fuel source while you’re cooking or crafting.
  • All items also now fall into 1 of 4 max stack sizes: 1, 50, 99 or 999 depending on the item. Nice, tidy numbers – including those 99s we know you love…

Overall improvements to…

  • Lighting
  • Balancing
  • Performance
  • Stability

Many bug fixes, including…

  • World fixes for areas where you could get stuck or out of bounds, as well as some asset clipping and floating issues.
  • Fixes for audio not playing as expected in multiple places.
  • Journal fixes for some typos and missing entries.
  • Improvements to quest marker positions.
  • Dirty water will no longer spawn at the temple when your inventory is full.
    • BEGONE!
  • Improvements to key binding.

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2025-06-17 15:40