This week, there’s been a flood of sympathy and encouragement on social media platforms for the ex-head of PS Studios, Shuhei Yoshida. In a recent interview with VentureBeat, he expressed that his position as an advocate for independent video games within Sony was not optional.
Surprisingly, a comment that spread widely featured the beloved figure in the industry disclosing: “When [former CEO Jim Ryan] proposed I take on the independent role, it boiled down to either accepting that task or parting ways with the company.
Some segments of the fanbase were upset because they view Yoshida as overseeing a particularly productive period in PlayStation Studios’ history. Many people perceived his decision as being disrespectful, although it was later clarified that he felt “extremely passionate” about indie games and genuinely wanted to take on this role.
Currently, in an interview about Sacred Symbols (though it’s behind a paywall), Yoshida shared that the independent role was tailored uniquely for him, following a string of studios openly criticizing Sony’s methods within the PlayStation realm.
Jim expressed concern over the state of independent developers, and admirably backed me up within our company by emphasizing the significance of supporting our partners, including indies. This gesture was greatly appreciated by me. Moreover, I valued his advice to work on indie projects and the role he established for this purpose. To be clear, I hold Jim in high regard; in fact, I’m deeply grateful for the assistance and support he has provided over the past four years.
Without a doubt, Yoshida will continue to produce remarkable work, as he pointed out during his conversation with VentureBeat. In fact, the state of independent games on PS5 is exceptionally robust at the moment, and certain titles are actually outperforming their performance on PC platforms.
Regarding his position at PS Studios, Yoshida admitted he’s held this role for quite some time, often pondering if it might be beneficial to introduce a newcomer with innovative thoughts into the mix.
Though I enjoyed my experience and was tempted to carry on, a part of me pondered, ‘Perhaps it’s beneficial for someone new to join, bringing in fresh thoughts and viewpoints.’ This is particularly true for [current PS Studios boss Hermen Hulst], who is younger and brimming with innovative ideas.
As a gaming enthusiast myself, I’ve got to say, Yoshida made it clear he’s not keen on diving into the world of TV shows and movies tied to PlayStation Studios titles. But let me tell you, Hulst has been absolutely crushing it with PS Productions! They’ve played a key role in that mind-blowing adaptation of The Last of Us we saw on HBO, which won all those awards. Impressive stuff!
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2025-02-19 12:36