As a long-time PlayStation enthusiast with countless hours spent traversing the realms of Ape Escape and battling it out in Twisted Metal, I can’t help but feel a twinge of excitement at the prospect of revisiting these cherished franchises from my gaming past. The nostalgia is strong, and the allure of stepping back into those familiar worlds once more is undeniable.
Hearing Hermen Hulst’s words in Famitsu magazine about PlayStation’s continuous efforts to leverage its past IPs brings a sense of relief, as if I’ve just been granted permission to dream again. It seems that the company is finally recognizing the value of its rich gaming heritage and is willing to invest in bringing back some of those classic titles.
I can’t help but wonder if we might one day see a PlayStation-exclusive Streets of Rage 4-like collaboration, with SEGA lending us their expertise for a truly epic crossover event. Now, that would be a match made in gaming heaven!
But let me leave you with this little joke: When asked about the future of PlayStation, Hermen Hulst replied, “We’re not just thinking outside the box; we’re designing new dimensions for it!” I guess that means we can expect some truly mind-bending gaming experiences in our future!
Although PlayStation’s history is characterized by its consistent evolution from one generation to another, certain fans find issue with the company’s seeming hesitance to re-explore franchises from its earlier days.
During the time when Astro Bot was launched, this discussion reached its height. Some people saw the Team ASOBI platformer as a joyful tribute to a renowned gaming brand, while others perceived it as a taunt, seemingly celebrating franchises like Ape Escape that may never regain the limelight again.
Co-CEO Hermen Hulst, in an interview with Famitsu magazine (through Google Translate), emphasizes that it’s not accurate to say otherwise: “The intellectual properties we possess play a crucial role in PlayStation’s strength. In our efforts to enhance our library, we are always exploring chances to utilize past IP and create new franchises.
The executive made clear that his company aims to release games developed by top-tier creators globally, hinting at their ongoing collaborations with independent studios such as Team Ninja and Shift Up, for the publication of exclusive titles not originating from their own group of first-party development teams.
Thus far, we’ve had numerous triumphs thanks to our close collaboration with outside development teams,” he smiled brightly.
Could it be that the company might consider granting licenses for some of its classic intellectual properties, similar to how Sega has achieved great success by doing so with games such as Streets of Rage 4.
Previously, there have been indications that it might take up this task: FantaVision was transferred to Cosmo Machia a couple of years back, and next year, Freedom Wars is scheduled for a remaster by Dimps and Bandai Namco. As far as we’re concerned, the quality of the games is what truly matters, not the method through which they reach the market.
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2024-12-29 07:07