The creator of Splitgate 2 recently issued an apology for his remarks concerning the First-Person Shooter (FPS) genre at Summer Game Fest. For years, fans have been disappointed with this genre as once-popular franchises like Halo and Battlefield have faltered. Halo no longer holds its position as the Xbox powerhouse that shattered entertainment records for a decade. Battlefield seems to be on the brink of a resurgence, but it’s due to previous games that fell short with fans because of buggy launches and unclear direction. Call of Duty has also faced challenges from hackers, complaints about skill-based matchmaking (SBMM), and numerous other issues.
Due to the success of previous titles, fans are eager for a novel and invigorating experience. While games like “The Finals” have offered unique contenders in recent years, their gameplay style may not appeal to all audiences. “XDefiant” attempted to challenge Call of Duty’s dominance but was short-lived and discontinued shortly after its release, leaving Ubisoft’s new FPS without a lasting impact. This gap in the market presents an opportunity for newcomers, and “Splitgate 2” aims to seize it by becoming a force to be reckoned with in the FPS arena shooter genre.
During Summer Game Fest, Ian Proulx, both the creative director of Splitgate 2 and CEO of 1047 Games, stepped onto the stage to unveil a fresh battle royale mode for their game following its beta testing. He expressed his frustration with playing the same Call of Duty game each year, felt disappointed by Halo, and yearned for Titanfall 3, showcasing his deep-rooted enthusiasm for the first-person shooter genre. Wearing a hat that read “Make FPS (First-Person Shooters) Great Again,” which is a playful take on Donald Trump’s “Make America Great Again” slogan, caused some social media controversy due to its divisive nature. This move led to criticism towards Splitgate 2, with some people labeling the hat as insensitive and others poking fun at Proulx for announcing another FPS battle royale without fully addressing the issue first.
Over the past few days, the developer has been actively addressing criticism, particularly concerning in-game monetization within “Splitgate 2”. This prompted speedy and impactful changes. However, his response to a jab from a Call of Duty developer stirred up even more controversy. Now, Proulx has published an apology video acknowledging the escalated tensions. He emphasized that his hat was not intended as a political statement. Importantly, he expressed his desire to cultivate a strong community and detest the discord he unintentionally sparked.
In simpler terms, Proulx mentioned, “As we transitioned out of beta, we felt the need for something attention-grabbing, and this is the idea we came up with. We never meant to cause any political stir, and I’m no fool. I knew there would be some controversy, but we saw it as a humorous expression reflecting our desire to enhance this genre. Frankly, we’re not satisfied with the current state of things in the genre. We didn’t anticipate the reaction being so negative; we thought it would be more lightheartedly received.
Allow me to express my sincere apologies, and while I understand that trust might be hard to regain, know that I am truly sorry for any negative impact this situation has had on our community. My utmost priority is to foster an exceptional community, one that was the driving force behind the creation of 1047 and continues to be my passion in my work.
You can view the rest of his statement below.
No excuses, I’m sorry.
— Splitgate 2 (@Splitgate) June 10, 2025
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2025-06-10 23:41