Spy x Family Creator’s Struggles Revealed in Early Career Collection

Tatsuya Endo, the talented author-artist behind the captivating manga “Spy x Family,” is making a significant impact within Shueisha’s impressive lineup. His painstaking attention to detail transforms even ordinary chapters into an exhilarating and humorous showcase, featuring richly developed characters and a relatable environment that brings them to life. However, his recently translated compilation of one-shots – a collection of four unique stories released between 2000 and 2004 – offers a glimpse into the challenges and regrets Endo experienced, as well as the successes and insights he applied in creating “Spy x Family.

The work produced by Endo’s studio wasn’t always a resounding success and often reflected the mental and physical strain that manga creation can impose on mangaka in the industry. In his translated collection, Four Livies Remain: Tatsuya Endo Before Spy x Family, we can observe the foundation being laid for each story, which eventually shaped the narrative of the Forgers in Ostania. These stories may not be completely disposable, as Endo’s ability to blend exhilarating action and sharp dialogue has been a constant since the beginning, showcasing both his shrewd worldliness and meticulous attention to detail that have endeared him to fans. Endo acknowledges the flaws in his one-shots, and while some, like Blade of the Moon Princess, did result in ongoing series with moderate success, it’s far more intriguing to trace what elements he carried forward on his journey to creating his most memorable work yet.

Tatsuya Endo Remembers the Fun and Dread of His Work in Equal Measure

One strong reason to purchase physical collections like “Four Lives Remain” is that they often contain authors’ notes between each installment, which is common for one-shot collections. For example, similar to Eiichiro Oda’s “Wanted!” or “Koyoharu Gotouge Before Demon Slayer, ” you can easily observe elements carried over from one story to another. This could be seen in Yor Forger’s physical appearance being reminiscent of “Western Game” or hints of Yuri Briar’s likeness in “Witch Craze.“.

In his closing remarks for each project, Endo highlights cherished memories such as engaging late-night sessions during productions like “Blade of the Moon Princess” and visualizing a universe shaped by Western movies and Bruce Lee’s “Game of Death.” He acknowledges successes in areas like meticulously designed replicas of genuine firearms. Unique, self-invented weapons for close combat, like the blood-sucking Siphstake swords from “Witch Craze,” are also mentioned. However, with these accomplishments comes Endo’s introspective criticism, expressing dissatisfaction in certain aspects of his work.

In wrapping up the final parts of both tales, Witch Craze and PMG-0, Endo brings a dash of seriousness to what had previously been enjoyable by revealing the hard work and challenges involved in their creation. For Witch Craze, it meant another sleepless night with his team as he battled an excruciating toothache, unable to sleep or rest even on medication. On the other hand, PMG-0‘s production required extensive post-production work for its re-release, a fact that would have gone unnoticed by first-time readers. However, Endo’s candidness shatters this misconception, labeling his work as “sloppy and irresponsible” due to the tight deadlines he faced.

In essence, many comic artists (mangaka) grapple with similar challenges as Endo, and while his insights might be tough to swallow, they underscore the depth of knowledge he acquired from each experience. Notably, Ostania’s Cold War aesthetic, reminiscent of East Germany, aligns well with Endo’s other creations, such as Witch Craze and PMG-0, as these pan-European cityscapes and architectural styles are recurring themes in his work.

Spy x Family Owes Its Success to the Ideas Assembled in Four Lives Remain

Although none of these particular narratives, such as the 2010’s “Blade of the Moon Princess” or “Tista,” have matched the staggering 38 million copies sold by Endo’s “Spy x Family,” their enduring impact remains significant. Readers can admire Endo’s exceptional craftsmanship, evident in intricate gun designs, unique character development, and a keen appreciation for Western aesthetics that resonates with both domestic readers and a worldwide audience. Despite potentially feeling compromised by creating a traditionally attractive male protagonist (Loid), Endo’s affection for female leads is evident in the hugely popular characters Anya and Yor.

In the instances where Endo’s editors influenced the tone of “Spy x Family” towards a lighter direction, there’s a noticeable similarity between his experiences and those of Akira Toriyama. The manga industry is known for its harshness, taking a heavy toll on creators’ lives, and not everyone can maintain a 3-hour sleep schedule like Eiichiro Oda reportedly does. However, when an artist like Endo or his colleagues gains a passionate fanbase hungry for every piece of work they produce, even a series like “Four Lives Remain,” which appears to be filled with his regrets, still emanates his humorous and cheerful essence. As a reward for readers who stuck with it until the end, the final pages of the book introduce a complex board game, presented in Endo’s self-effacing tone but, in its own way, showcasing the intricate web of ideas he had developed before “Spy x Family.

The captivating story of “Four Lives Remain: Tatsuya Endo Before Spy x Family” was kindly shared with us by Viz Media. Feel free to acquire your personal copy via their official site, or from your preferred online or brick-and-mortar store!

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2025-03-06 02:30