Stalker 2: List Of All The Artifacts & How To Get Them

As a seasoned Stalker, with countless hours spent traipsing through the treacherous landscapes of the Zone, I can confidently say that the table you’ve presented is a veritable treasure trove for any aspiring artifact hunter. Each artifact, unique in its anomaly and purpose, offers a tantalizing glimpse into the mysteries that the Chornobyl Exclusion Zone still holds.

When indulging in Stalker 2, it’s likely that you’ve embarked on a quest to collect specific artifacts with certain stat bonuses that match your gameplay strategy. However, not every artifact can be found within the same unusual zone since each one is linked to a specific elemental anomaly. Given the extensive list of artifacts in the game, this guide simplifies things by explaining the types of anomalous zones where you can find them for farming.

All Artifacts & Their Locations In Stalker 2

In Stalker 2, there are over 75 unique items, categorized by rarity from common to legendary or mythical. Some of these can be obtained through side missions or main storylines, but many will need to be gathered within a specific anomalous area. Here is a comprehensive list of all the artifacts found in the game.

Artifact Rarity Artifact Name Effect Location
Legendary Hypercube -Thermal Protection: Maximum Thermal Anomalies
-Radiation: Maximum
-Bleeding Resistance: Maximum
Compass -Radiation: Maximum Gravitational Anomalies
-Physical Protection: Maximum
Liquid Rock -Radio Protection: Maximum Acid Anomalies
-Chemical Protection: Maximum
Thunderberry -Radiation: Maximum Electro Anomalies
-Endurance: Maximum
Weird Ball -Reduces damage taken from bullets, especially when standing still Found in Bulba Anomaly Near Zalissya
Weird Bolt -When the bolt is charged, it reduces damage taken from anomalies Found in tornado anomaly in Yaniv
Weird Flower -Masks players scent making decreasing detection rate for some time Found in the Poppy Field North of Zalissya
Weird Nut -Heals bleeding over time Found in Fire Whirl Anomaly in Cooling Towers Region
Weird Pot -Significantly reduces hunger status effect Found in Mist Anomaly in Burnt Forest Region
Weird Water -Increases weight carry capacity by ~40KGs Found in Wandering Lights Anomaly in Zaton region
Common Bubble -Radio Protection: Medium Acid Anomalies
Battery -Radiation: Weak Electro Anomalies
-Endurance: Weak
Cavity -Radiation: Weak Thermal Anomalies
-Bleeding Resistance: Weak
-Weight Effect: Weak
Chocolate Bar -Radiation: Weak Electro Anomalies
-Electrical Protection: Weak
Crust -Radiation: Weak Acid Anomalies
-Chemical Protection: Weak
Crystal -Thermal Protection: Weak Thermal Anomalies
-Radiation: Weak
Crystal Thorn -Radio Protection: Weak Acid Anomalies
Droplets -Thermal Protection: Weak Thermal Anomalies
-Radiation: Weak
Eye -Thermal Protection: Weak Thermal Anomalies
-Radiation: Weak
Fireball -Thermal Protection: Weak Thermal Anomalies
-Radiation: Weak
Flash -Radiation: Weak Electro Anomalies
-Electrical Protection: Weak
Gravi -Radiation: Weak Gravitational Anomalies
-Weight Effect: Weak
Horn -Radiation: Weak Acid Anomalies
-Chemical Protection: Weak
Jellyfish -Radiation: Weak Gravitational Anomalies
-Physical Protection: Weak
Lyre -Radiation: Weak Thermal Anomalies
-Bleeding Resistance: Weak
-Weight Effect: Weak
Meat Chunk -Radiation: Weak Acid Anomalies
-Chemical Protection: Weak
Mica -Radio Protection: Weak Acid Anomalies
Mold -Radiation: Weak Acid Anomalies
-Chemical Protection: Weak
Pebble -Radiation: Weak Gravitational Anomalies
-Endurance: Weak
-Physical Protection: Weak
Rat King -Radiation: Weak Electro Anomalies
-Bleeding Resistance: Weak
-Electrical Protection: Weak
Rosin -Radiation: Weak Gravitational Anomalies
-Endurance: Weak
Sapphire -Radiation: Weak Electro Anomalies
-Bleeding Resistance: Weak
-Endurance: Weak
Shell -Radiation: Weak Electro Anomalies
-Endurance: Weak
Slime -Radiation: Weak Acid Anomalies
Slug -Radio Protection: Weak Acid Anomalies
Snowflake -Radiation: Weak Electro Anomalies
-Endurance: Weak
Sparkler -Radiation: Weak Electro Anomalies
-Electrical Protection: Weak
Spinner -Radiation: Weak Thermal Anomalies
-Bleeding Resistance: Weak
Steak -Radiation: Weak Thermal Anomalies
-Bleeding Resistance: Weak
Stone Blood -Radiation: Weak Gravitational Anomalies
-Weight Effect: Weak
Stone Heart -Radiation: Weak Gravitational Anomalies
-Weight Effect: Weak
Thorn -Radio Protection: Weak Acid Anomalies
Whirlwind -Radiation: Weak Gravitational Anomalies
-Endurance: Weak
-Physical Protection: Weak
Wrenched -Radiation: Weak Gravitational Anomalies
-Physical Protection: Weak
Uncommon Broken Rock -Radiation: Strong Gravitational Anomalies
-Physical Protection: Medium
Ciliate -Radiation: Medium Chemical Anomalies
-Chemical Protection: Medium
Dead Sponge -Radiation: Medium Thermal Anomalies
-Bleeding Resistance: Medium
Crown -Radiation: Medium Gravitational Anomalies
-Endurance: Weak
-Physical Protection: Weak
Flaw -Radiation: Medium Thermal Anomalies
-Bleeding Resistance: Weak
-Weight Effect: Weak
Flytrap -Radiation: Medium Gravitational Anomalies
-Weight Effect: Medium
Goldfish -Radiation: Weak Gravitational Anomalies
-Weight Effect: Weak
Harp -Radiation: Medium Electro Anomalies
-Bleeding Resistance: Weak
-Electrical Protection: Weak
Kolobok -Radiation: Medium Electro Anomalies
-Chemical Protection: Medium
Lantern -Radiation: Medium Electro Anomalies
-Electrical Protection: Medium
Magma -Thermal Protection: Weak Thermal Anomalies
-Radiation: Medium
-Weight Effect: Weak
Mama’s Beads -Radiation: Strong Thermal Anomalies
-Bleeding Resistance: Medium
Moonlight -Radiation: Medium Electro Anomalies
-Electrical Protection: Medium
Plasma -Thermal Protection: Medium Thermal Anomalies
-Radiation: Medium
Shop Class -Radiation: Medium Electro Anomalies
-Bleeding Resistance: Weak
-Endurance: Weak
Soul -Radiation: Medium Electro Anomalies
-Endurance: Medium
Spring -Radiation: Medium Gravitational Anomalies
-Weight Effect: Medium
Tourist’s Breakfast -Radiation: Medium Acid Anomalies
-Chemical Protection: Medium
Urchin -Radio Protection: Medium Acid Anomalies
Rare Crest -Radiation: Strong Electro Anomalies
-Endurance: Strong
Devil’s Mushroom -Radiation: Strong Acid Anomalies
-Chemical Protection: Strong
Flower Bud -Radiation: Strong Gravitational Anomalies
-Endurance: Medium
-Physical Protection: Medium
Glare -Radiation: Strong Electro Anomalies
-Electrical Protection: Strong
Magic Cube -Radiation: Maximum Gravitational Anomalies
-Physical Protection: Strong
Meat Lighter -Thermal Protection: Strong Thermal Anomalies
-Radiation: Strong
Night Star -Radiation: Strong Gravitational Anomalies
-Weight Effect: Strong
Pellicle -Radiation: Strong Chemical Anomalies
-Chemical Protection: Strong
Petal -Radiation: Strong Thermal Anomalies
-Bleeding Resistance: Strong
Skipjack -Radio Protection: Strong Chemical Anomalies
Starfish -Radiation: Strong Electro Anomalies
-Bleeding Resistance: Medium
-Endurance: Medium
Torch -Thermal Protection: Medium Thermal Anomalies
-Radiation: Strong
-Weight Effect: Weight

These are all the Artifacts found in Stalker 2: Heart of Chornobyl. If you’re looking for a particular artifact in the game, make sure to check which anomaly it’s part of and keep farming those zones to get it. Players can also make a quick save before approaching an anomaly zone, find the artifact, and if it’s not the one you’re looking for, reload the save and try again.

Make sure to use a better artifact detector (i.e. Veles) or Bear to easily spawn artifacts in their respective zone.

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2024-12-24 07:04