Stalker 2 New Update for December 3 Brings Version 1.0.3

As a seasoned gamer with countless hours spent navigating the treacherous landscapes of the Chernobyl Exclusion Zone, I can confidently say that this latest Stalker 2 update is a breath of fresh air. The memory leak issues and crashes have been plaguing my gaming sessions for far too long, and it’s refreshing to finally play without the constant fear of an unexpected crash ruining my progress.

On December 3rd, GSC Game World has unveiled Stalker 2’s newest update, labeled as version 1.0.3. This update addresses memory leak problems, makes adjustments to the controller settings, and incorporates numerous corrections for both main and side missions.

Stalker 2 New Update for December 3 Implements a Good Number of Fixes

Crashes and memory leaks:

  • Multiple ACCESS_VIOLATION_ERROR fixes.
  • Multiple LowLevelFatalError crash fixes.

Controls adjustments:

Based on your valuable insights, I’ve fine-tuned several settings to minimize keyboard and mouse input delay. Here’s a glimpse of what I’ve tweaked!

  • Mouse Smoothing is disabled by default.
  • Mouse Acceleration is disabled by default.

As a gamer, I’m thrilled to share that we’ve made an update to the default settings of mouse sensitivity. This change is designed to deliver a consistent gaming experience for our valued players. The tweaks involve adjusting two key parameters to offer improved control and responsiveness.

  • Camera sensitivity: 25%.
  • Aim sensitivity: 15%.

Main and Side missions:

  • Fixed issue with Monolithians that were able to chase player outside the X-5 lab during the In Search of Past Glory mission.
  • Fixed an issue where the NPCs Hamster and Ricochet would die after trying to enter a building during the mission On the Edge.
  • Fixed issue with Bayun cat which could despawn before player loots a collar from it during In the Name of Science mission.
  • Fixed issue with player potentially locking oneself during Dangerous Liaisons mission.
  • Fixed issue with Roosevelt becoming hostile upon noticing a player going stealthily through the Commissary during King of the Hill mission.
  • Fixed an issue when Sava despawns in front of the player after the dialog in the bunker during A Heavy Burden mission.
  • Fixed issue with NPC’s despawning when player successfully finishes Legends of the Zone mission.

AI:

  • Fixed an issue with mutant bodies stretching after a shot from an automatic weapon.
  • Fixed an issue that caused NPCs to block the doors during the Back to the Slag Heap mission.

Balance:

  • Fixed issue with Sidorovich not selling certain ammo types.

Saves:

  • Fixed issues with missing player saves after a hard reboot of the PC/Xbox.

If you believe this update lacks sufficient modifications, I recommend taking a look at the earlier release from a few days back, which incorporated over 650 enhancements.

Read More

2024-12-03 22:02