‘Stop Killing Games’ Campaign Claims EU Initiative Targeted by Anonymous Transparency Complaint Amid Surging Support

The “Save Online Video Games” initiative, identified as “Stop Destructive Gaming” (related to “Stop Killing Games”), has unexpectedly encountered a secrecy allegation, filed anonymously within the European Union.

This new development occurs as the petition has gathered over 1.4 million signatures, bringing it nearer to possible legislative steps within the European Union. The European Commission’s complaint alleges that the organizers of this initiative have breached EU transparency laws by supposedly hiding their funding sources and submitting a deceptive “no funding” statement.

Background on the Stop Killing Games Campaign

The “End the Elimination of Games” campaign, led by YouTuber Ross Scott from the channel “Accursed Farms,” arose in April 2024 as a reaction to Ubisoft terminating their online-exclusive racing game, “The Crew.

many contemporary titles, particularly those requiring continuous internet access, are marketed as permanent purchases but managed as if they were subject to cancellation.

Although the larger “Stop Killing Games” movement encompasses worldwide petitions and campaigns, the distinct European endeavor titled “Stop Destroying Videogames” operates independently with its unique organizers.

Introduced to advocate for fresh EU laws regarding end-of-life strategies for online games, this initiative needs at least a million genuine signatures from EU residents to persuade the European Commission to consider legislative suggestions. As of July 22, 2025, it has gathered more than 1.4 million signatures, surpassing the threshold and providing extra room for possible invalid ones. The collection phase lasts until July 31, 2025, at which point the signatures will be scrutinized.

The initiative has earned broad approval, even securing backing from renowned figures such as Markus Persson (Notch), the creator of Minecraft, and Nicolae Ștefănuță, a member of the European Parliament. Yet, it encounters resistance from industry bodies like Video Games Europe, who claim that such regulations might lead to excessive financial burdens and potential legal hazards for developers.

Details of the Transparency Complaint

On July 21, 2025, a dispute arose when Ross Scott disclosed in a YouTube video titled “Industry’s False Claims Against ‘Stop Killing Games’ Initiative” that the European Union campaign had been subject to a formal transparency complaint. The unidentified complainant, forwarded by the European Commission, accused two primary offenses: falsely stating “no funding” on the initiative’s EU registration and systematically hiding significant donations.

The core issue of the complaint lies in Scott’s significant personal commitment. According to the document, Scott’s extensive volunteer work, which he frequently refers to as a full-time dedication, surpasses what could be considered a reasonable amount for a volunteer. This work is believed to equate to an in-kind contribution ranging from €63,000 to €147,000, calculated based on assumed professional hourly rates.

In this scenario, it is suggested that since Scott served as a prominent figure in the campaign and was often depicted as its leader in the media, the fact that certain funding was not disclosed should have been made clear, considering his public position.

According to EU regulations for citizen initiatives, it is mandatory for organizers to disclose any funding they receive that exceeds €500 per supporter. However, the official EU website for this initiative does not show any such funding, which has raised concerns about misleading information. Instead of imposing penalties straight away, EU protocols focus on investigation and rectification. The Commission will ask the organizers to provide a detailed explanation and may request further information before deciding on any actions to take.

Ross Scott’s Response and Defense

In his video statement, Scott firmly rejected the accusations, labeling them as “unfounded” and showing annoyance at being labeled a “political mark.” He made it clear that his efforts are purely altruistic, with no monetary rewards or benefits received in return.

Scott made clear that he doesn’t possess any real control over the EU project, as it is led by separate organizers, and his name isn’t among them. Moreover, he mentioned that these organizers sought advice from EU representatives in spring 2024 and were informed that his involvement adhered to the rules.

Scott implied that the criticism might come from representatives within the gaming industry, hinting at its coincidence with statements against the initiative by such lobby groups. He didn’t provide any solid proof but suggested it could be a tactic to “derail” or halt the initiative before it goes through formal consideration. However, despite this obstacle, Scott stays hopeful, emphasizing increasing backing from members of the European Parliament and the petition’s ongoing progress.

Current Status and Broader Implications

Currently, the campaign is still ongoing, collecting more signatures as we approach the July 31st cutoff date. If we manage to gather at least one million valid signatures, the European Commission will be required to respond within six months, which might result in new rules for game preservation. This could pave the way for consumer rights in digital media, compelling publishers to make sure games remain playable after support ends.

Video Games Europe (a group representing most large AAA game companies) previously declared the idea impractical without providing a public response to the grievance.

Looking Ahead

This unidentified test stirs doubt in an already heated election, yet it underscores the escalating strife among consumers and distributors in the digital era.

This mystery contest fuels apprehension during an already divisive race, while showcasing the mounting disagreement between customers and providers in the digital world.

According to Scott, the main goal is to prevent unnecessary deaths of games. With the EU initiative nearing completion, the results of this investigation could impact not just video games, but also future conversations about digital ownership and corporate accountability. For now, supporters are asked to keep signing and sharing information as the fight for game preservation carries on.

Read More

2025-07-23 14:56