Super Smash Bros. Ultimate Director Reveals All the Work That Went Into Adding Sora from Kingdom Hearts

Super Smash Bros. Ultimate Director Reveals All the Work That Went Into Adding Sora from Kingdom Hearts

As a long-time fan of both Super Smash Bros. Ultimate and Kingdom Hearts, I must say that Masahiro Sakurai’s latest video on the “Masahiro Sakurai on Creating Games” channel was an absolute treat! It’s fascinating to see the level of detail and care that goes into each character’s development, from the clapping animation on Sora’s loss screen to the designs of his eyes for the Timeless River alternate costume.


For Super Smash Bros. Ultimate‘s Fighter’s Pass, Nintendo ended things on a high note with the addition of Sora from Kingdom Hearts. The final DLC fighter came as a gigantic shock to many people, given the licensing deals that would have to be in place with both Square Enix and Disney. Nintendo managed to make it happen, but then it came time to actually bring Sora to life in the game. In a newly released video, Smash Bros. Ultimate director Masahiro Sakurai offered a deep dive into Sora’s development, including many of the changes he personally requested from his team.

Previously on the “Masahiro Sakurai on Game Creation” channel, we’ve caught a peek into Sakurai’s meticulous approach to game development. In great detail, this director carefully considers every element of the game, and this was particularly true for Sora. In his most recent video, Sakuri discusses an array of details, from the hand-clapping animation on the defeat screen, to the design choices behind Sora’s eye variations in the Timeless River alternate costume. This video serves as a testament to the attention given to both Super Smash Bros. Ultimate and Kingdom Hearts fans, revealing the intricate care that goes into crafting the game’s characters and subtleties often overlooked. Although some of these aspects may appear insignificant, they accumulate swiftly! The video can be found below for readers to check out.

Currently, it remains uncertain how many videos are yet to be released on Masahiro Sakurai’s Creating Games channel. In June, it was revealed that Sakurai had completed filming the final episode, though its broadcast date is still unknown. The reason for Sakuris decision to conclude the series is unclear, but some believe he has begun work on a new Smash Bros. game destined for Nintendo’s upcoming console. Rumors hint at the potential reveal of the “Nintendo Switch 2” in the immediate future, with a projected launch in 2025.

Over the past 25 years, Super Smash Bros. games have become a standard feature on Nintendo systems, and chances are good that another installment in the series will be released soon. Until then, fans can keep playing Super Smash Bros. Ultimate, appreciating all the hard work Sakurai and his team put into creating it!

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2024-09-22 18:40