The Black Ops 6 update to Call of Duty: Warzone was supposed to be incredible, but in some really important ways they ruined it entirely — especially for PC players

What you need to know

  • The big Black Ops 6 update to Call of Duty: Warzone has arrived, and lots of players aren’t happy with it.
  • One of the biggest pain points surrounds audio, with improvements made during Modern Warfare 3 seemingly just not brought into this latest version.
  • PC players are plagued with significant performance degradation over the previous version, though there are also quality of life improvements that are enjoyed, such as Omnimovement.

As a seasoned gamer with over two decades of gaming under my belt, I must say that I find myself both surprised and disappointed by the recent update to Call of Duty: Warzone. While I have invested countless hours into Black Ops 6, I am not typically a battle royale player, but even I can see that this latest iteration is not living up to its potential.


To begin with, let me clarify that I don’t consider myself a frequent player of Warzone. However, I have clocked in more than 100 hours on Call of Duty over the years, particularly Black Ops 6. Yet, the launch of Season 1 for the most recent title on November 14 was an exciting event, marking the long-anticipated fusion of the battle royale mode with it.

Regrettably, it hasn’t been met with universal approval. Although aspects like Omnimovement and the well-received Area 99 map are appreciated, there are substantial problems that mar the overall enjoyment, especially for PC users.

This Reddit post highlights some of the major complaints.

One of the worst integration updates we ever had… from r/CODWarzone

Differences in opinions about weapon equilibrium, game menu options, and similar aspects are inevitable. However, there are two key concerns that impact those simply playing and having fun:

It appears that the PC performance in the latest Warzone version is noticeably and substantially inferior compared to its MW3 counterpart. Several gamers have reported significant frame rate drops, reaching up to 30-40%, which is quite alarming.

In terms of PC users, a negative impact is noticeable in the audio quality. I personally didn’t play Warzone last year, but the gist is that several enhancements from the earlier Warzone seem to be missing in the current version.

Below, TheTacticalBrit’s video provides a thorough analysis of various concerns related to audio (as well as other elements) within Warzone, which is presented in an impressive manner.

It’s equally disheartening that the map appears to have downgraded and there seem to be problems with the drawing distance. However, for many users, the audio issues will likely cause the most frustration. In a battle royale game like Warzone, accurately hearing footsteps and battles nearby is crucial because it differs significantly from standard Call of Duty multiplayer. Instead, it’s more about stealth and strategic positioning.

Regarding the audio in Warzone, the spatial sound quality appears to be strong, but there are a few inconsistencies that detract from its positive aspects. Specifically, it can be challenging to distinguish enemy footsteps over the noise produced by your own character, and scorestreaks seem excessively loud, as if they’re coming from far away. These issues diminish the overall positive impact of the spatial audio in the game.

As a tech enthusiast, I can’t help but notice the issues plaguing Call of Duty: Black Ops Cold War since its release. It’s frustrating because the game itself is quite enjoyable, with a captivating campaign, engaging multiplayer, and thrilling Zombies modes. However, it’s disheartening to see that the highly anticipated arrival of Warzone hasn’t been as successful as we had hoped, given the game’s popularity and the positive response Black Ops 6 has received so far. It’s a letdown for many of us who were eagerly anticipating this big event.

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2024-11-15 22:09