The team at Striking Distance Studios has recently experienced a new wave of job cuts, as confirmed by their publisher Krafton. However, it’s important to note that the studio remains active.
As a devoted fan, I’d like to share some news straight from Krafton: To ensure a lasting, thriving work environment for our development, we regrettably had to part ways with some team members. Rest assured, for now, no further changes are on the horizon for our studio. We remain fully committed to providing continuous support for our cherished games.
According to a spokesperson from Krafton, Striking Distance Studios has made adjustments to their workforce in order to maintain flexibility, ensuring a stable and sustainable environment for the company during its current phase of production. Rest assured, the studio continues to operate as usual, and these changes will not affect any ongoing support or future plans they have announced. For now, there are no additional alterations planned.
It’s yet unclear from Krafton the exact number of employees at Striking Distance Studios who have been impacted. However, it appears that a significant portion of the studio’s workforce may have been let go based on reports from LinkedIn.
Most recognized for their terrifying single-player horror game “The Callisto Protocol,” Striking Distance Studios has also unveiled a spin-off with roguelike elements, which goes by the name of “[REDACTED].” This title made its debut in October 2024 and has garnered favorable feedback from gamers.
Immediately following the debut of “[REDACTED]”, the studio further optimized “The Callisto Protocol” to fully leverage the capabilities of the PlayStation 5 Pro, enabling it to run smoothly at 4K/60 frames per second or 8K/30 frames per second with complete ray tracing support.
Although some players might find its gameplay a tad rough, particularly those who are accustomed to survival horror games like Resident Evil 4 or Dead Space, The Callisto Protocol is undeniably striking in terms of its visuals. It boasts meticulously designed, gory environments and offers grotesquely compelling enemy designs, outstanding facial animations, and a generous helping of over-the-top violence.
Following the launch of “The Callisto Protocol”, Striking Distance Studios experienced some major changes. Previously co-founder Glen Schofield departed from the company, with Steve Papoutsis stepping into the role of CEO.
At present, it’s rumored that Striking Distance Studios might be creating a major game title utilizing Unreal Engine 5. The studio hasn’t officially disclosed any upcoming projects yet, but speculation arises from a job listing found last year, where they described the position as being for a “new, unannounced” project.
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2025-02-26 17:11