The updated version of “The Elder Scrolls 4: Oblivion Remastered” for PC is now available through the Steam beta branch. This update, labeled as Version 1.2, addresses various problems with quests, crashes, and other technical issues. Additionally, it introduces new difficulty settings to enhance gameplay experience.
In your new gameplay experience, you have the option to select the Journeyman mode right at the start, which is an intermediate level between Adept and Expert difficulties. This latest update addresses several glitches such as missing markers on the map, incorrectly trimmed menus at 1280×1024 resolution, controller freezing in the Enchanting menu, and other similar issues.
We’ve resolved issues that caused the game to crash, especially during challenging battles like against Jyggalag or when interacting with paralyzed NPCs. Additionally, we’ve fixed crashes that might have occurred during the Final Justice and Retaking the Fringe phases. Moreover, there are significant improvements made to address frame rate drops in specific areas of the game.
Take a look at the following updates and get more information here. As of now, we don’t have a confirmed release date for Update 1.2 across all platforms, so keep an eye out. The Elder Scrolls IV: Oblivion Remastered is already playable on Xbox Series X/S, PS5, and PC.
Oblivion Remastered Update 1.2
SETTINGS CHANGES
- Weâve added additional difficulty settings to allow players to further tune their âPlayer Combat Damageâ & âEnemy Combat Damageâ. Players can now select from âNoviceâ, âApprenticeâ, âAdeptâ, âJourneymanâ, âExpertâ, and âMasterâ options in the Gameplay menu. We hope the âJourneymanâ setting, specifically, will act as a better bridge between âAdeptâ and âExpertâ for players.
UI
- Fixed map markers disappearing
- Fixed missing punctuation in Simplified Chinese text
- Fixed âToggle Allâ button on Map screen to work as a âHoldâ
- Various fixes to localized text
- Fixed controller issues in Spell making menu
- Fixed menus being cropped incorrectly in 1280Ă1024
- Fixed the incorrect player stance in the inventory menu after fast travel
- Fixed rebinding keys for Lock Picking
- Fixed keybinds not updating in AZERTY
- Fixed soft lock with controller in Enchanting menu
- Fixed stats not updating when equipping enchanted items
- Fixed a character skin glitch when closing the inventory menu
CRASHES
- Fixed crashes that could occur while fighting Jyggalag
- Fixed crashing when killing a paralyzed NPC with an arrow
- Fixed crashing when paralyzing an already-paralyzed NPC
- Fixed crashing in Spellmaking menu when rapidly removing & implementing effects
- Fixed various GPU crashes
- Fixed crashes that could occur during auto saves
AUDIO
- Fixed underwater SFX persisting after leaving exiting water
- Fixed missing ambient SFX in Shivering Isles
QUESTS
- Fixed NPCs floating after being knocked down during Priory of the Nine quest
- Fixed crashing when entering Flooded Mine during Final Justice quest
- Fixed pathing for Shaleez in Flooded Mine during Final Justice quest
- Fixed crashing when opening Gate to The Fringe during Retaking the Fringe quest
- Fixed mages loading without clothes in Fort Ontus during The Necromancerâs Amulet quest
- Fixed NPC pathing issues in Gardens of Flesh and Bone during âThrough the Fringe of Madnessâ quest
- Fixed missing VFX during the closing of the Great Gate
- Fixed Ilav Dralgonerâs missing facial animation during âSaving Time Itselfâ quest
- Fixed Sir Thredetâs speech during âUmaril the Unfeatheredâ quest
- Fixed NPC pathing issues during âBaiting the Trapâ quest
- Fixed Obelisk Crystals spawning disconnected during âBaiting the Trapâ quest
- Fixed crash at end of âThrough a Nightmare, Darklyâ quest
- Fixed wall crumbling in Malada during âNothing You Can Possessâ quest
- Fixed misaligned food at the Castle Leyawiin County Hall dinner party during âSanguineâ quest
- Fixed an issue with visibility of ghosts during âGhosts of Vitharnâ
- Fixed cutscene not playing during âLight the Dragonfiresâ
- Fixed missing textures in Cropsford Campsite after finishing âGoblin Troubleâ
PERFORMANCE
- Fixed frame rate drop in Deepscorn Hollow
- Fixed frame rate drops in Black Rock Caverns
- Fixed frame rate drop between Skingrad and Skingrad Castle
- Fixed frame rate drop south of Bravil Castle courtyard
- Reduced the frequency of hitches in the open world.
- General improvements to frame time in many locations.
- Optimize updating of character attachments.
- Optimize rendering of water volumes in the open world.
- Optimize light/shadow updates in several lairs.
- Optimize waterfall particle FX and rendering.
- Optimize the weather system.
- Optimize character animation system.
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2025-07-09 18:12