Developers Naughty Dog, Sony, and Iron Galaxy have rolled out an upgrade for the PC edition of “The Last of Us Part 2 Remastered.” Labeled as version 1.3.10430.0406, this update is packed with numerous bug corrections addressing different aspects of the game. As per the announcement, these improvements were made based on player suggestions.
In this update, they’ve fixed an issue where the blood drip effect didn’t function properly when players shot or meleed enemy body parts. Additionally, the update allows for Adaptive Triggers on DualSense controllers to be used via Steam Input. Furthermore, overall performance and functionality of the DualSense controller using Steam Input has been enhanced.
Additionally, this update includes several minor adjustments, including a cosmetic glitch in the Steam User Interface where players appeared on the Friends List as if they were in the Main Menu while playing No Return mode. Furthermore, an issue with pixelated lighting in certain dark underwater areas has been addressed. For further information about the changes, please refer to the comprehensive patch notes provided below.
At present, the HBO version of “The Last of Us” is progressing through its second season, intending to portray the tale from “The Last of Us Part 2”. The debut of this second season premier attracted a whopping 5.3 million viewers in the US alone. Here’s a sneak peek at the trailer for episode 3. Moreover, a third season for the show has been given the go-ahead.
The Last of Us Part 2 Remastered PC Update 1.3.10430.0406 Patch Notes:
- The dynamic blood drip effect is now visible on body parts when shot or wounded by a melee attack.
- Fixed a bug that caused blood splatter screen effects to briefly disappear when quickly moving the camera or dodging, if upscaling was enabled.
- Resolved a crash that occurred for some players when performing a quick turn after completing an interaction.
- Fixed a bug that could cause PlayStation DualSense controllers to become less responsive and lose functionality over time when using Steam Input.
- Adaptive Triggers are now functional when using a PlayStation DualSense controller with Steam Input enabled.
- Addressed a bug that caused noise and flickering on camera rotation while aiming through a rifle scope with upscaling enabled.
- Resolved a bug that caused Steam Status to show “At the Main Menu” when playing No Return.
- Fixed a bug that introduced ghosting when FSR Frame Generation was used with a display resolution lower than the native screen resolution.
- Fixed a visual bug that caused lighting in dark underwater sections to appear pixelated when both upscaling and motion blur were enabled.
- Fixed a rare bug that caused some players to fall out of bounds while riding on horseback through Seattle.
- Various visual bug fixes related to animation and lighting in ultrawide cutscenes.
- Various crash fixes and stability improvements.
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2025-05-02 06:11