Today, unexpectedly, Xbox unveiled their upcoming next-generation gaming console.
The news was verified through a video posted by our CEO, Sarah Bond. In this video, she revealed an extensive, long-term partnership between us and computer chip manufacturer AMD. Interestingly enough, Sony is likewise working together with AMD on their upcoming gaming console.
According to PlayStation executive Hideki Nishino’s recent remarks, PS6 is currently a primary focus for their company. This statement sparked discussions on social media, with many users expressing concerns that it’s premature to discuss the next generation console. It’s anticipated that Microsoft’s announcement won’t elicit the same level of backlash.

In essence, what’s significant about this is that Xbox appears to be validating the idea that their upcoming console will essentially function as a PC, available in multiple designs.
In simpler terms, Bond stated that Microsoft is planning to improve its future hardware collection, which spans from consoles, handhelds, personal computers, cloud services, and accessories. They also mentioned partnering with AMD to jointly develop silicon for a variety of devices, including the next-generation Xbox consoles found in your home and portable devices.
She indicated that the upcoming Microsoft console won’t limit game purchases to one specific marketplace. This means you may have the freedom to use platforms such as Steam, Epic Games Store, GOG, and more on it without any restrictions or hindrances.
Bond additionally pointed out that Xbox is “collaborating tightly with the Windows group”, hinting that these upcoming devices will function similarly to computers in essence.
As a devoted enthusiast, I can’t help but ponder over this intriguing revelation. The console landscape we know today seems to be more of a puzzle than a solved mystery, with each piece raising new questions rather than providing answers. It’s clear that the very foundation of consoles has been structured around a business strategy where hardware is sold at a lower price to draw users into their respective ecosystems, and then profits are generated through software and subscription sales.
If Microsoft considers letting gamers circumvent their entire system without constraints, will they be capable of mirroring Sony’s reduced hardware prices? Furthermore, how might this impact their subscription services such as Game Pass Core, since it’s crucial for playing games online at the moment?
Additionally, this decision prompts some philosophical dilemmas for Sony: if they persist in releasing PlayStation Studios games on Steam, wouldn’t those titles potentially be playable on the next-generation Xbox as well? This question has already been raised by the ROG Xbox Ally X, and the answer is affirmative.
From another perspective, if developers are planning to launch their games on PC, would they still feel motivated to tailor the experience specifically for Xbox too? Given that the boundaries between these platforms appear to be merging, it seems reasonable to ask this question.
As a gamer, I’ve got a good chunk of time on my hands before the next-gen hardware drops, so there’s ample opportunity for all those burning questions to get answered!
Sony, on the other hand, seems set on continuing with its established path. It appears likely that the PS6 will function as a subsidized device primarily tailored for playing games, whether they are physical copies or ones bought from the PlayStation Store.
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2025-06-17 23:43