The Order 1886 Could Have Been a Big Trilogy of PlayStation Games

Initially, the PlayStation 4 title “The Order: 1886” was intended to kick off a trilogy comprising of “The Order: 1891” and “The Order: 1899”, as a team member from Ready at Dawn Studio has disclosed.

During an interview with YouTuber Julien Chièze (through VGC), the ex-creative director of closed studio Ru Weerasuriya revealed their initial plans for a sequel. He mentioned that after the release of the first game, a 10-page outline for the next installment was drafted, emphasizing larger battle scenes and multiplayer integration. This proposed sequel apparently advanced to the early stages of development but ultimately got cancelled.

Regarding the third title, Weerasuriya shared that he had outlined potential directions for the franchise and actually wrote narratives set in the 20th century, serving as the foundation for the intellectual property.

Despite Ready at Dawn’s initial plans for The Order 1886 to become a series, its potential was hindered due to unfavorable launch reviews, as corroborated by Weerasuriya and co-founder Andrea Pessino’s statements. This negatively impacted the prospects of a larger sequel being developed.

Previously this year, Pessino mentioned that the unfavorable criticism was the primary reason behind the lack of a sequel for the game. He expressed that Sony, being a group that takes great pride in its work, would have likely produced a sequel if the critical reception had been slightly better, even if it were just in the 70s on a scale of 100. However, the Metacritic average score was 63, with users rating it slightly higher at 6.8.

It’s been reported that internal assessments showed the game was significantly better than what public criticism suggested, but in truth, the studio required an additional year to fine-tune the first version. Unfortunately, the release date in February 2015 was set in stone, so Ready at Dawn had to trim a substantial amount of content from the game.

As a result, many intricate storyline elements were forfeited due to extensive editing, leaving behind an experience where what was meant to be interactive felt more like watching a film.

Following the development of The Order: 1886, the California studio then moved on to creating Virtual Reality games and eventually got acquired by Oculus Studios. However, in August 2024, due to financial reasons, the studio was closed down. Interestingly, Sir Galahad, the principal character from The Order: 1886, was later featured as a unique collectible Special Bot in an update for Astro Bot post-release.

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2025-05-28 14:06