The baffling developments surrounding Ubisoft’s release of “Assassin’s Creed Shadows” have taken another unexpected twist. Gamers who have finished the game are finding that the credits sequence lasts an extraordinary two hours – a fact that appears quite unrealistic given Ubisoft’s current financial challenges.
Here it is. All 2 HOURS or Assassin’s Creed Shadows credits.
I just want to repeat that the credits are over TWO HOURS.
— Stuttering Craig (Official) (@StutteringCraig) March 20, 2025
To give you an idea, “The Lord of the Rings: Return of the King,” known for having one of the longest credits in film history, concludes within just 10 minutes. Contrastingly, Ubisoft’s latest production stretches its credits over more than twelve times that duration, creating an endless stream of names, studios, departments, and companies. It’s usual for credit sequences in AAA video games to last between 10 and 30 minutes for bigger titles. However, this outdoes them all.
It’s been noted that approximately 3,000 individuals contributed to the development of ‘Assassin’s Creed Shadows’, with Ubisoft utilizing teams from various parts of the world. Interestingly, a significant chunk of the credits acknowledges the contributions made by staff working in “Global Diversity and Inclusion”, which has recently sparked debate about Ubisoft’s focus areas, as some perceive it as a reflection of their business priorities, leading to criticism.

Typically, a lengthy credits list may seem like a trivial detail, but for Ubisoft, it presents a picture that raises some concerns.
It’s clear that Ubisoft is grappling with a significant financial predicament, which seems to be its most severe in recent times. The corporation currently holds a net debt of approximately 1.4 billion euros and a total debt of around 2.51 billion euros. Moreover, the company’s workforce has grown to over 18,000 employees, leading to an annual expense of roughly 750 million euros for their wages.
The financial reports are causing unease among shareholders, as voices demanding management shifts become more insistent and rumors swirl about the possibility of Ubisoft needing to divest essential properties or potentially face bankruptcy in order to survive.
Disappointing Launch Numbers Add Fuel to the Fire
It’s quite surprising, given the vast number of people involved in creating “Assassin’s Creed Shadows”, that the game didn’t meet Ubisoft’s critical performance requirements. On Steam, it initially ranked as the 36th most played game and peaked with only 41,412 simultaneous players. For a major AAA game from a once-dominant gaming company, these figures are significantly lower than anticipated.
Interestingly enough, despite some noticeable flaws, major gaming platforms have predominantly given this game positive ratings, scoring it an 81 on Metacritic. However, upon closer examination, significant inconsistencies become apparent. For instance, VG247 bestowed a perfect score of 100 to the game, yet openly acknowledged in their review that “Assassin’s Creed Shadows indeed has its issues.
Assassins Creed: Shadows Facial Animations
— NikTek (@NikTekOfficial) March 20, 2025
Initially, user ratings are still sparse; however, initial comments from the community suggest concerns about outdated visuals, incongruous character animations, and contentious design decisions. Consequently, it’s likely that these scores may not match the positive reviews from critics.
Is the Assassin’s Creed Shadows Credits Roll a Symptom of Ubisoft’s Deeper Problems?
Many people don’t just view the lengthy two-hour credits as a quirk—they see them as a reflection of Ubisoft’s methodology in game development, which is often perceived as overly expansive and inefficient. Instead of concentrating on creating a well-finished, fan-pleasing product, it seems that Ubisoft prioritizes the growth of its corporate infrastructure, adding numerous departments and projects that, in the end, don’t significantly enhance the final product.

Considering Ubisoft’s delicate financial status, burdened with massive debts, dwindling share prices, and a series of lackluster launches, one might ponder for how long they can continue operating under such extensive commitments.
As a passionate moviegoer, I find myself reflecting on the release of “Assassin’s Creed Shadows” at a crucial juncture for Ubisoft, where it was hoped to serve as a financial savior. Regrettably, what they’ve presented seems to be more of a cinematic drama shrouded in controversy, lackluster player interaction, and a closing credits sequence that might unintentionally become a symbol of their management missteps.
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2025-03-21 15:55