In the course of the Miri Fajta mission within Kingdom Come Deliverance 2, the Voivode of the Nomad Camp will request your assistance in retrieving his letter of safe passage that was originally issued by the emperor. Since it comes directly from the emperor, this document carries significant authority. Without this letter, you won’t be able to rescue Marika or Bohush from their current perilous situation.
Voivode’s Letter of Safe Conduct location in KCD2
The Voivode’s safe conduct letter is concealed within a hollowed-out tree that stands directly north of Marika’s secret hideout in Apollonia. After leaving the cave where they are currently hiding, follow a northeasterly path until you reach a tiny stream, and there you’ll find the “Well” marker on your map. The well will show up as a small puddle with a bucket beside it, whereas the tree has a noticeable chunk missing from it, which you can interact with.
After excavating this tree, a pop-up menu featuring the Voivode’s safe-conduct letter will emerge. You can then move this item to your personal inventory and even store other items within if you decide to utilize it as a temporary storage box. Although not particularly practical, it does provide an immersive gaming experience.
Should you give the Voivode the Letter of Safe Conduct?
With the Voivode’s safe-passage letter in hand, you face two possibilities: either hand it over directly without assisting Marika or find a way to recover the amulet by using it. Attempting to barter the letter for the amulet will lead him to refuse outright, pushing you towards alternative solutions.
Your initial choice is to hand over the letter without considering Marika’s predicament. This dialogue option, straightforwardly referred to as “Here’s the letter, I don’t care about Marika,” will conclude the quest with the Voivode giving you a reward, leaving you either rejoicing or preparing for your next journey. While Aranka and Marika might be disappointed in your actions, you’ll certainly save some time.
To ensure the most favorable outcome with Marika and Bohush, it’s essential to converse with Aranka. She discloses that the Voivode enjoys gambling and placing bets. This fresh knowledge can be utilized to persuade the Voivode to make a wager. You’ll then engage in contests against Tibor to determine the winner. If you wish, you can manipulate the first match to win effortlessly by sabotaging Tibor, or you can strive for fair play if that aligns with your approach. Acquiring the best horse is a wise initial move to boost your chances of victory.
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2025-02-10 19:46