As a long-time gamer who has seen my fair share of game-breaking bugs, I must say, this issue with Death Stranding: Director’s Cut on Xbox Series X and S is quite a throwback to the old days. It’s like stepping into a time machine and finding ourselves back in an era where a single bug could make or break a game.
Users of Xbox Series X and Xbox Series S have been alerted to a significant problem that could disrupt gameplay in a major new release on their consoles. While game-halting bugs are less critical today due to the ability to patch issues, they still warrant attention. In earlier times, if developers released a game with a game-breaking bug, it was essentially game over for that title. However, in this day and age where problems can be fixed, it’s not as dire, but it remains significant.
In this case, the game-breaking issue has plagued early adopters of the biggest release on Xbox Series X and Xbox Series S last week. For those that missed it, last week a PlayStation exclusive came to Xbox Series consoles out of nowhere. More specifically, the previous PS4 and PS5 console exclusive, Death Stranding, was stealth released on Xbox Series X and Xbox Series S in a major surprise.
With the latest update, Xbox players can now enjoy one of the top games from 2019; however, they should be cautious about a significant problem with saves. As journalist Jez Corden points out on X, if you start Death Stranding: Director’s Cut using Quick Resume, you won’t be able to save the game again. In simpler terms, any progress you make will be lost unless you decide not to save at all.
Currently, the best solution is to completely exit the game and take it out of quick resume whenever you complete it before starting again each time. Fortunately, publisher 505 Games recognizes this problem and should provide a fix soon. In the interim, users of Xbox Series X and Xbox Series S need to be cautious to prevent losing progress, which could amount to many hours or more, due to this issue.
As a dedicated gamer, I can’t help but notice that some game-breaking issues seem to slip through the cracks, even during testing phases. It’s baffling how something as fundamental as this could go unnoticed, especially when it comes to high-profile releases. It’s not unusual for games to launch with such problems; every year, we see a handful of prominent examples. This latest release is just another instance of this unfortunate trend.
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2024-11-11 15:09