4 Things You Might Not Have Known About Link From Zelda

The character from “The Legend of Zelda” series is among the most renowned video game heroes ever created, having starred in nearly all 29 games within that franchise. His fame rivals that of only a handful of other gaming characters. At this stage, he’s essentially synonymous not just with his own franchise, but also with Nintendo, being one of their most recognized figures.

Regardless of his renowned status and iconic persona, there’s still much to learn about this character. With a film set for release in 2027 and likely another game in the pipeline for the Nintendo Switch 2, it’s an opportune moment to brush up on everything related to Link.

4. He’s Technically Not Silent

Link, the character from gaming, is often referred to as a silent protagonist because throughout the games, he never utters a word. The most vocal he gets is an occasional grunt when swinging his sword or a cry when falling to his doom. Unlike other characters, Link doesn’t have voice lines or text dialogues, which makes him appear as a character who communicates mostly through actions rather than words.

In this game, the portrayal is somewhat true since the character Link doesn’t have a voice, allowing players like me to envision our own voices for him during gameplay. This makes it simpler to believe I am actually Link while trying to rescue Hyrule.

Although Link may not verbally communicate like humans do, his interactions with Non-Player Characters (NPCs) are still significant and logical. For instance, in many video games, we can observe this kind of communication. NPCs react to Link’s actions, understand what he is trying to achieve, and even guide him towards completing specific tasks, such as getting item ABC by doing XYZ. This understanding arises from the fact that Link communicates his intentions in some way – whether it be through gestures, expressions, or the context of the game environment.

It’s evident that Link displays certain physical gestures, such as shrugs. One might wonder why he would do so if he wasn’t speaking. Moreover, some characters inquire about what Link says by rephrasing it as a question, suggesting that he has communicated with them. Contrary to Princess Zelda stating that he’s been silent in Breath of the Wild, it’s obvious from the series that Link is not mute and has spoken at various points throughout the franchise.

3. There Are Actually a Few Links

In the Zelda series, which boasts 29 games, one could initially assume that each game features a unique incarnation of the protagonist Link. However, contrary to this belief, Link is a continuous character across these games, though not necessarily in chronological order and not always identical versions of the character.

In various games like Breath of the Wild and Tears of the Kingdom, the character Link remains the same individual. He also appears in Ocarina of Time and Majora’s Mask. Similarly, The Wind Waker, Phantom Hourglass, and Spirit Tracks all feature the same version of this character. However, it is important to note that these different versions of Link are not actually the same person.

In simpler terms, the Zelda series timeline can be confusing, but it’s evident that the character known as Link repeatedly appears in different incarnations, acting as the savior on various occasions. He’s been referred to as the Hero of Time, the Hero of Winds, and many others. This is due to him embodying the essence of the original Legendary Hero, who was the first Link.

This information originates from “The Skyward Sword,” often criticized for its difficulty and one that left many players feeling stuck. The game’s finale reveals an intriguing aspect: Why the characters Link, Zelda, and Ganondorf can reappear throughout time despite possible deaths. It turns out that they are all separate yet perpetually connected manifestations tied to the Triforce. This explains how a teenage Link can span across thousands of years and occasionally change.

2. Link Is Left-Handed

In the popular game series, Link is a southpaw character, which is rare and usually insignificant, but he wields his sword with his left hand. When Link possesses the Triforce of Courage, it’s depicted on his left hand, while Princess Zelda and Ganondorf bear their respective marks on their right hands.

In these specific games – Twilight Princess (Wii version) and Skyward Sword, Link is right-handed due to motion control features. Nintendo decided to make him right-handed because it seemed inconvenient to have players manage the Wii remote with the controller in their opposite hand. Given that a majority of people are right-handed, this change was likely made for most players’ comfort. In all other instances, Link is left-handed.

1. He’s Inspired by Peter Pan

In a somewhat squint-worthy comparison, Link bears a vague resemblance to the beloved character Peter Pan from Disney. Both their attire and overall appearance share similarities. This likeness is deliberate, as Shigeru Miyamoto, the creator of Link, admitted he was inspired by the 1953 Disney movie due to his fondness for it. Furthermore, in the game ‘Ocarina of Time’, Navi, Link’s fairy companion, pays homage to Tinker Bell from Peter Pan.

As a dedicated gamer, I can’t help but notice the clever nods to the classic story of Peter Pan in Nintendo’s epic game, The Legend of Zelda: Ocarina of Time. In a subtle yet significant way, the Kokiri and the Great Deku Tree remind me of the Lost Boys from the movie. It’s like they’ve been sprinkled with a bit of Neverland magic!

Dark Link, a chilling mirror image of our hero Link, seems to share some DNA with Peter Pan’s shadowy companion. And let’s not forget about the musical connection – both Peter Pan and Link have a knack for playing enchanting instruments, with me mastering an ocarina while he tunes his flute! These are just a few of the many Easter eggs that make this game even more delightful to play.

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2025-08-10 01:13